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I want to see armies melt in my territory for ♥♥♥♥ sake, attrition in EU4 is worthless unless you're Muscovy in the first 20 years, and in that case it just ♥♥♥♥♥ you
The only issue is though i'm pretty certain that the ai cheats when it comes to its manpower reserves.
I think it is much more likely that the AI just uses one of the less well known ways to gain manpower. For example slackening recruitment, exploiting manpower dev, getting 50% of the remaining manpower back after a stackwipe, using mercenaries to not lose manpower, recruiting special units which cost less or no manpower, special government actions, decisions, missions or events which give manpower or troops, letting rebel armies turn into normal armies(and probably more which I forgot or don't know about).
That's a comprehensive list, grotaclas. I don't think you're missing anything significant.
Every time this topic comes up, I point to that list myself. It's possible to use tag switching and save scumming to verify that the AI does not cheat with manpower--I've done this, as have many others. What the AI does do is play the game better than the humans who think it cheats. It uses tools they don't even realize exist.
That ignorance can be a temporary state of affairs IF human players take the time to learn the same systems the AI is using. Players can use those tools more effectively than the AI can, but first they have to realize that they exist.
More anecdotal, so maybe I don't understand what was going on exactly, but in my previous playthrough I decided to go to war with the Ottomans who had 150k units and a reserve of 4k now throughout this conflict their losses amounted to over 100k from attrition and from me attacking his stacks and losing, but still his losses amounted to over 100k so I don't understand how he can continuously maintain 150k with such losses and almost no manpower reserves.
Maybe he was using mercenaries, I've never bothered actually experimenting with mercenaries.
Pretty hypocritical of Paradox to say this when they changed how naval attrition works. AI still doesn't take squat for attrition but the player can lose like 75% of their army just travelling through ocean sea zones.
Army attrition should kinda work like the naval attrition, just obviously not so extreme
It's probably just that the player can fight more effectively than other AIs. E.G. deliberately aiming for stackwipes and newly spawned regiments to destroy manpower, that kind of thing.
It's kind of made up for by the fact that the AI is terrible at naval combat and will blithely sail that 100K transport fleet into your fleet stacked with heavies and galleys.