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Not sure about wanting India, but i'm pretty sure Russia wanting Persia and other parts of the middle east is mostly modern thinking due to the oil in those regions.
Also, Russia, without Persia or India, should still be a strong nation, especially so if they kill the Polish commonwealth like they historically did.
I take it you've never heard of the 5 Russo-Persian wars fought between 1651 and 1828. The only reason Russia never pushed farther into that region was Great Britain said "no" and forced Russia to acknowledge that their "sphere of influence" only extended into the northern third of Persia.
The same holds true for India. Their conflict with Britain there was called "The Great Game" and again, the only thing that stopped them from pushing through Afghanistan into northern India was British power. Russia wanted those areas, bad. But so did Great Britain, and they were stronger.
Yeah i don't know much about Russian history but generally i don't play Russia anyways because of ♥♥♥♥♥♥♥ poland, and having to keep up on institutions and tech.
Yet you came here to whine
To be fair, Muscovy->Russia is far and away the hardest of the "major" nations to succeed with (and it's only going to get worse in the next patch with the early game nerfs on the way). You start out surrounded by near equals who just love a good dogpile and as the game progresses your western neighbors Sweden and PLC get more and more over-cooked as they progress through missions, events, and their ideas while yours are comparatively rubbish. You also start with a fairly poor ruler (although the heir is reasonably good) and can expect to get no real help of note from allies at any point in the game unless you can find some help to split Poland which is at best a 50/50 as nations in the right size range and area are just as likely to rival you as them.
Sweden is kinda easy. It sucks when they ally PLC tho. That's such a boner killer dude.
https://youtu.be/nvTNLbM3QHw
You can chill and role play like this. The stereotypical Russian ♥♥♥♥ quality but superior quantity. It should give you some sort of challenge.
Take Economic and Quantity Ideas (Administrative 3rd cuz ur gonna struggle with governing capacity with all your deving)
Take the Cossack privileges that gives you reduced dev cost in Steppe provinces, I think it reduces it to +5% so all of Russia gets turned into “Drylands” basically. The 3rd best terrain type after Farmlands (-5%) and Grasslands (0%).
Combo all of the above with upgrading Trade Centres to Lv2 and Lv3, loyal burghers with at least 60% influence and loyalty, wait for prosperity, enact your Golden Era, use the -10% dev cost Orthodox Icon for more dev cost reduction.
Let yourself fall behind in mil tech, by filling out Mil Ideas and devving with Mil points if you want the extra challenge.
Try to own Dagestan and Abkhazia then take defensive mountain battles on the Caucus chokepoints to stop the Turkish horde.
You can get the 1 million reserves achievement quite fast playing this way, I still don’t have the achievement cuz I rarely play into the late game.
That said, if you can survive the new early-game after 1.35 drops, it's looking like you might still be able to get to 1m manpower even faster with the new government reforms and serfdom mechanics - even Zlewikk himself commented on it while going over the new dev diary.
They changed the policies, they unfortunately removed the -10% dev cost policy, and made economic go from -20% to -10%. Basically, Economic ideas is complete trash now, aside from maybe getting 5% extra discipline with Quality.
Be better off going ADM (first 2 or 3) DIP RELIGIOUS QUANTITY, or ADM INF(influence) Religious Quantity.
Plus developing land will just make you weaker, aside from devving for institutions.
The guy doesn’t wanna play hardcore WC style, so I suggested an alternative unorthodox approach to spice things up xd
I might restart my campaign on 1.35. What did the Zlew said about Russia? What's new coming that will benefit russia? Because I saw some early debuffs