Europa Universalis IV

Europa Universalis IV

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chimero Apr 20, 2016 @ 11:27am
conquered provinces become colonial nations?
If I conquer 5 native provinces in a colonial region, say the Aztec or Maya, will those become a colonial nation? Or do colonial nations only form from actual colonies, and my conquests of native provinces just added to my empire?
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Showing 1-15 of 36 comments
the_panther Apr 20, 2016 @ 11:35am 
You need any 5 cores inside a Colonial Region to get a Colonial Nation. Check the map mode to see exactly where the regions are located. Conquer or colonization does not matter. You will have to wait out the time to core native land to form the nation, unlike the colony which cores immediately.

After that, a new conquered province will be given to the CN and they will have to core it. As a result, if you take more than 5 provinces, you only need to core the cheapest 5 and the rest will transfer when the nation is formed.
Last edited by the_panther; Apr 20, 2016 @ 11:37am
chimero Apr 20, 2016 @ 11:39am 
thanks. I was hoping I could keep conquered provinces for myself though... guess I have to be satisfied with 4 or less to prevent it going to the colonial nation
the_panther Apr 20, 2016 @ 11:46am 
Originally posted by chimero:
thanks. I was hoping I could keep conquered provinces for myself though... guess I have to be satisfied with 4 or less to prevent it going to the colonial nation

Um, bad thinking. But normal for the inexperienced player.

You absolutely WANT the CN to form for sure. Overseas 75% autonomy territories are worth nothing in comparison to the huge trade you get from a CN.

In fact, once your CN has 10 cores, you get a free merchant to steer all that trade to you. Also, they will give you 50% of their trade power, fight local battles for you, colonize more land inside their region to grow, send you gold fleets (if they have a gold mine and you own El Dorado) and also pay you a small amount of tarrifs.

Without Colonial Nations, colonizing and conquering in the new world would be a terrible idea.
chimero Apr 20, 2016 @ 11:55am 
I have the Caribbean as a CN for all the trade benefits. But I wanted to fully core some Mexican provinces to get the full production cash for cacao and dye provinces, as well as gold mines. Or is not possible to fully core states in colonial regions?
Mansen Apr 20, 2016 @ 11:58am 
The colonies in Mexico will become a Colonial Nation when you have five or more provinces there. And so it should. You'll never get the full production of those provinces because of the autonomy. A CN however will have 100% and transfer trade to you.
the_panther Apr 20, 2016 @ 12:03pm 
Good question. But even if you could convert them into states (which I doubt though you never know with Paradox), the state maintenance cost increase with distance would likely mean it costs you more than you would make.

One of the huge reasons to get Mexico as a CN is for the gold fleets, but you must own El Dorado DLC for this to happen. Since you own the Caribbean, your gold fleet has a direct path to your home node, which is a requirement also.
chimero Apr 20, 2016 @ 12:04pm 
So if I conquer 4 Mexican provinces, can I make them states and fully cored to eliminate the autonomy? Or are all colonial-region provinces considered permanently "overseas" and ineligible for full coring ( and zero autonomy) ? Sorry for my unfamiliarity, just trying to get a handle on all this...
chimero Apr 20, 2016 @ 12:06pm 
ah, sorry panther, i see you answered my question before i could post it lol
Cortez Apr 20, 2016 @ 12:24pm 
What is gold fleet and what it does?
Mansen Apr 20, 2016 @ 1:20pm 
Originally posted by Mr. Cookie Man:
What is gold fleet and what it does?

Your provinces that produce gold in the colonial regions will slowly add up and eventually ship a large sum of gold to your capital in one large lump.
the_panther Apr 20, 2016 @ 1:52pm 
Originally posted by Mansen:
Your provinces that produce gold in the colonial regions will slowly add up and eventually ship a large sum of gold to your capital in one large lump.

And you need to protect your gold fleet route with light ships. Pirates will go after gold fleets. There is even an achievement to pirate 100 gold from a single treasure fleet.
the_panther Apr 20, 2016 @ 2:25pm 
Man, that sounds stupid. Paradox did not think this one through. But that is normal for them, I suppose. I stupidly assumed they would not allow such a ridiculous exploit.

You still will get hit hard with the state maintenace cost for the huge distance, though this does not affect manpower.

The trick must be to get a colony with a territorial core and immediately turn it into a state before getting 5 of them in a single region.

I suppose I will have to try this out sometime until they patch it away. Although I have never lost a CN to independence and rather like having them.
the_panther Apr 20, 2016 @ 3:09pm 
You did not explain what you did, and I still do not know what you are talking about.

But the OP was not fleeing to the new world, so it sounds like a totally different situation from yours.

By the way, do you still have to get down to 1 province in your home continent before moving to a different one? Or does the new state mechanic now get around that?
the_panther Apr 20, 2016 @ 3:52pm 
I am still unclear on this.

1. You colonize 4 provinces in a single area like the Caribbean.
2. You turn that territorial area into a state.
3. You colonize more Caribbean provinces, turning them into states as you go before you ever reach five territorial cores.
4. The CN does not form even when you have dozens of cores inside the region.
5. You eventually capture the entire Caribbean at 0% coring cost.
6. You move your capitol and the state maintenance cost drops drastically.
7. You convert your provinces to state cores by paying the 50% coring cost and your autonomy suddenly drops everywhere.

Is this correct?
Jorde Apr 20, 2016 @ 4:10pm 
Originally posted by the_panther:
Originally posted by chimero:
thanks. I was hoping I could keep conquered provinces for myself though... guess I have to be satisfied with 4 or less to prevent it going to the colonial nation

Um, bad thinking. But normal for the inexperienced player.

You absolutely WANT the CN to form for sure. Overseas 75% autonomy territories are worth nothing in comparison to the huge trade you get from a CN.

In fact, once your CN has 10 cores, you get a free merchant to steer all that trade to you. Also, they will give you 50% of their trade power, fight local battles for you, colonize more land inside their region to grow, send you gold fleets (if they have a gold mine and you own El Dorado) and also pay you a small amount of tarrifs.

Without Colonial Nations, colonizing and conquering in the new world would be a terrible idea.
States and Territories. There is no overseas autonomy anymore. Every province is like that until you get a state. Just take 4 provinces in the peace deal, core them, and then move your capital there if you really want no colonial nation, because if your capital is in the new world, you can't get colonial nations.
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Date Posted: Apr 20, 2016 @ 11:27am
Posts: 36