Europa Universalis IV

Europa Universalis IV

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Eldrin Aug 27, 2016 @ 9:00am
Religious ideas for teutotic order?
Considering their own ideas i wonder if that would be a bit of an overkill? I do plan to stay catholic
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Showing 1-15 of 16 comments
FON Aug 27, 2016 @ 9:28am 
It's a really good choice. I usually pick it as 4th idea group, after Diplomatic, Offensive and Administrative
Benavert Aug 27, 2016 @ 6:11pm 
If you plan to stay catholic, it might actually be fun if you pick Religious Ideas and join the Holy Roman Empire (especially since Teuton is another name for German, so it would fit) where you could actually try to combat the reformation as an Imperial enforcer or so.
OG Kiwi Aug 27, 2016 @ 9:46pm 
With religious you get more papal influence to win as next pope and pay for various modifiers. All of the possible benefits are extremely useful IMO. Intending to stay catholic, you should do it. Deus vult!
Last edited by OG Kiwi; Aug 27, 2016 @ 9:48pm
Eldrin Aug 28, 2016 @ 2:23am 
Originally posted by William III of the Netherlands:
If you plan to stay catholic, it might actually be fun if you pick Religious Ideas and join the Holy Roman Empire (especially since Teuton is another name for German, so it would fit) where you could actually try to combat the reformation as an Imperial enforcer or so.

For some reason the war never started. Like people were taking sides i was 100% sure catholics were going to lose so i never took a side even though i feel that austria would have dragged me into the war because i was allied with them.

But the war never happent, at some point it was just declared the catholics win and the leagues dispanded.
Last edited by Eldrin; Aug 28, 2016 @ 2:23am
FON Aug 28, 2016 @ 2:50am 
Originally posted by SwiftXShadow:
Originally posted by William III of the Netherlands:
If you plan to stay catholic, it might actually be fun if you pick Religious Ideas and join the Holy Roman Empire (especially since Teuton is another name for German, so it would fit) where you could actually try to combat the reformation as an Imperial enforcer or so.

For some reason the war never started. Like people were taking sides i was 100% sure catholics were going to lose so i never took a side even though i feel that austria would have dragged me into the war because i was allied with them.

But the war never happent, at some point it was just declared the catholics win and the leagues dispanded.

ALways take a side. The Teutonic order is powerful enough to tip the balance
Eldrin Aug 28, 2016 @ 3:46am 
Originally posted by Doktor von Pig:
Originally posted by SwiftXShadow:

For some reason the war never started. Like people were taking sides i was 100% sure catholics were going to lose so i never took a side even though i feel that austria would have dragged me into the war because i was allied with them.

But the war never happent, at some point it was just declared the catholics win and the leagues dispanded.

ALways take a side. The Teutonic order is powerful enough to tip the balance

I almost never do, espessaly if i am not in the HRE. I see it just as a giant waste of my manpower where i could just hit someone who is in that war while their weak and actually gain something from it.
FON Aug 28, 2016 @ 3:58am 
Originally posted by SwiftXShadow:
Originally posted by Doktor von Pig:

ALways take a side. The Teutonic order is powerful enough to tip the balance

I almost never do, espessaly if i am not in the HRE. I see it just as a giant waste of my manpower where i could just hit someone who is in that war while their weak and actually gain something from it.

Gaining allies is more important that than a few petty provinces
Last edited by FON; Aug 28, 2016 @ 3:58am
Silent Aug 28, 2016 @ 4:14am 
Originally posted by Doktor von Pig:
Originally posted by SwiftXShadow:

I almost never do, espessaly if i am not in the HRE. I see it just as a giant waste of my manpower where i could just hit someone who is in that war while their weak and actually gain something from it.

Gaining allies is more important that than a few petty provinces

You gain allies from getting involved in the religious wars? I thought it was just a manpower and money sink.
FON Aug 28, 2016 @ 4:15am 
Originally posted by SilentAssassin:
Originally posted by Doktor von Pig:

Gaining allies is more important that than a few petty provinces

You gain allies from getting involved in the religious wars? I thought it was just a manpower and money sink.

People of the same league will like you. Soon alliance offers will start flying left and right
Silent Aug 28, 2016 @ 4:16am 
Originally posted by Doktor von Pig:
Originally posted by SilentAssassin:

You gain allies from getting involved in the religious wars? I thought it was just a manpower and money sink.

People of the same league will like you. Soon alliance offers will start flying left and right

Is it a waste if you already have strong allies or should you still join it?
FON Aug 28, 2016 @ 4:17am 
Originally posted by SilentAssassin:
Originally posted by Doktor von Pig:

People of the same league will like you. Soon alliance offers will start flying left and right

Is it a waste if you already have strong allies or should you still join it?

What nation are you playing as? If your arch rival has joined the league, you should definately join
Silent Aug 28, 2016 @ 4:19am 
Usually I play as Genoa and have France as an ally along with a mix some other powers depending on who their rivals are.
ZeratulR Aug 28, 2016 @ 10:10am 
Religious is an overkill for any Christian (especially Catholic) country in general. For Teutonic order it's a big and completely unnecessary overkill. Unless you are going for one faith achievement probably. With all the Christian decisions you can have +5% missionary strength (for the price of +1 unrest, -1 tolerance of heretics and +5% stability cost) by the end of 16th century, +2% from the advisor and as the Teutonic order you get +2% from national ideas. If an average development of a European province is around 20 (-2%) and the culture is non-accepted (-2%), the missionary strength will be 5%. You get second missionary from your national idea and another one from the defender of faith. With that you can convert 3 protestant or reformed provinces every 20 months or 18 povinces every 10 years (less with Orthodox or Muslim). So how many do you want to convert that you need religious ideas, really?
Also it's a common misconception that religious ideas help fight the reformation in general. The way to defeat the reformation is to destroy CoR via "Force religion" truce option. In my WC run as Austria there were no vile heresy in the world 35 years after the first CoR appeared. I didn't have religious ideas.

Tl;DR humanist ideas are better then religious ideas.
Last edited by ZeratulR; Aug 28, 2016 @ 10:12am
FON Aug 28, 2016 @ 10:57am 
Originally posted by ZeratulR:
Religious is an overkill for any Christian (especially Catholic) country in general. For Teutonic order it's a big and completely unnecessary overkill. Unless you are going for one faith achievement probably. With all the Christian decisions you can have +5% missionary strength (for the price of +1 unrest, -1 tolerance of heretics and +5% stability cost) by the end of 16th century, +2% from the advisor and as the Teutonic order you get +2% from national ideas. If an average development of a European province is around 20 (-2%) and the culture is non-accepted (-2%), the missionary strength will be 5%. You get second missionary from your national idea and another one from the defender of faith. With that you can convert 3 protestant or reformed provinces every 20 months or 18 povinces every 10 years (less with Orthodox or Muslim). So how many do you want to convert that you need religious ideas, really?
Also it's a common misconception that religious ideas help fight the reformation in general. The way to defeat the reformation is to destroy CoR via "Force religion" truce option. In my WC run as Austria there were no vile heresy in the world 35 years after the first CoR appeared. I didn't have religious ideas.

Tl;DR humanist ideas are better then religious ideas.

lol you take religious for the insta CB not the rest of the bonuses
ZeratulR Aug 28, 2016 @ 11:01am 
Originally posted by Doktor von Pig:
Originally posted by ZeratulR:
Religious is an overkill for any Christian (especially Catholic) country in general. For Teutonic order it's a big and completely unnecessary overkill. Unless you are going for one faith achievement probably. With all the Christian decisions you can have +5% missionary strength (for the price of +1 unrest, -1 tolerance of heretics and +5% stability cost) by the end of 16th century, +2% from the advisor and as the Teutonic order you get +2% from national ideas. If an average development of a European province is around 20 (-2%) and the culture is non-accepted (-2%), the missionary strength will be 5%. You get second missionary from your national idea and another one from the defender of faith. With that you can convert 3 protestant or reformed provinces every 20 months or 18 povinces every 10 years (less with Orthodox or Muslim). So how many do you want to convert that you need religious ideas, really?
Also it's a common misconception that religious ideas help fight the reformation in general. The way to defeat the reformation is to destroy CoR via "Force religion" truce option. In my WC run as Austria there were no vile heresy in the world 35 years after the first CoR appeared. I didn't have religious ideas.

Tl;DR humanist ideas are better then religious ideas.

lol you take religious for the insta CB not the rest of the bonuses
And why do you need the insta CB? How is it useful exactly?
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Date Posted: Aug 27, 2016 @ 9:00am
Posts: 16