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Each DLC add's a little something:
Conquest of Paradise: fleshes out the native american tribes, can generate random new world and you have the Ability to play as one's Colonial nation.
Art of war fleshes out war and make the game fun.
Res Republica fleshes out republics.
Wealth of nations fleshes out hindus an trade.
El Dorado: custom nation builder and fleshes out the centeral americas and exploring.
Common Sense: fleshes out diplomacy.
Cossacks: fleshes out hordes and adds estates.
Mare Nostrum: fleshes out navel stuff and piracy.
Rights of man: not out yet but is looking like it'll be a new Art of war "a must have DLC" Great
i'll list it's stuff from the Eu4wiki.
Powers: The most developed nations have access to new diplomatic options to bully or entice weaker neighbors
Personalities and traits for monarchs and military leaders will add bonuses to your nation or assist you in battle
Queens can be generated by royal marriages, and serve as regents if an underage heir ascends to the throne
Subject nations can be given more detailed military instructions on how to behave at war
Fetishist nations can choose from a number of cults, uncovering new options as they wage war and make alliances
Coptic nations will be tasked with preserving their faith through the control of holy sites throughout the near east
Ottoman Empire gets a unique new government form with new Harem Politics events
Plus; new faction system for Revolutionary Republics, the ability to abdicate, building in subject states, debasing currency for quick cash and more.
This pretty much sums it up. Art of war and then common sense.