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By picking quality, you are not going defensive (+15% morale)
By picking quality, you are not going quantity (+50% manpower & land force limit)
It really isn't worth it, the ideas are mostly meh.
Taking defensive as second group and unlock the +20% moral is very helpful at the beginning before national ideas 3 and 5 kick in.
I think influence and diplomatic are good ideas to throw in if you can as well, but in this playthrough, my rulers are preciously low on diplo points, so I'm saving as much as possible for annexing
In case you didnt notice. Without taking a single military idea. You are THE monster of an army. You literally have the best army in the world. Quantity helps you afford that army and lowers attrition which kills you and skyrockets your manpower + manpower recovery so you never have to stop fighting. Also yearly favors from allies earned comes mostly from max force limit, so 50% max force limit is pretty nice =)
Why Defensive? The morale is very nice (although I prefer discipline). But especially the lower land maintenance, attrition and fort defense and maintenance help a lot early (income and manpower wise).
If France attacks you for instance they will waste a lot of troops on attrition alone and the sieging will take longer so you can hold out longer. Also when you siege you are less affected by attrition. The morale makes it better to reinforce incase your siege force gets attacked.
If I hardly have to defend I would go Offensive, because of the siege bonus and discipline.
Furthermore Admin is always nice because of the tech reduction, cheaper mercs and coring reduction. The extra states might help as well :)
Have forts on your border, let the enemy attack, once they do then you hit them and then sit back wait for them to come back and rinse and repeat. Even France wont be able to beat you.