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The EU series predates Crusader Kings. EU has always been about the long-term story of your nation--its expansion, technology, diplomacy, warfare, and so on. To make Crusader Kings different, not just "early EU," they focused on the dynasties themselves.
So EU4 has almost nothing of what you described from CK3. They are deliberately different and appeal to different types of gamers.
Thanks, that helps. I knew Victoria and HOI are very different but i kinda thought EU was a mix between CK and those.
While i agree with this, i also have to say that CK3 can be played like EU4, but EU4 can not be played like CK3. Meaning that if one started with EU4, they wont have much problems understanding CK3, but if one starts with CK3, they basically will have to start from scratch in EU4 again.
Would this mainly be around expansion vs stationary so to speak? i got the impression from guides on EU4 that you are more or less required to expand and seek fortune. where as in CK im quite happy being a count or duke even under a king for generations, building up my domain/realm and playing the game internally?
Thats what it seems like from what ive seen.
Yeah, something like that. CK3 focuses more on a roleplay aspect, but can still be played as a map painter like EU4. Though CK3 has far simpler methods to do this, but still somewhat similar to EU4, which is the prime reason why an experienced EU4 player can easily crush a CK3 campaign when doing map painting.
Map painting is the primary focus of EU4 though and basically all mechanics in the game support this, so you have to learn and understand all those mechanics to properly play the game.
One of those two games is an interesting, immersive and fun game with deep mechanics and some clear ideas what this game wants to achieve (and how)...and the other one is CK 3.
If you would have asked for differences between EU 4 and CK 2, then at least my first sentence would be true for both titles and I could have given you a more insightful answer.
In regards to:
You can, but you don't have to.
You can play tall in EU 4, too. You can play as a regional power or even in your starting borders right till the end. It's more challenging, but absolutely doable. You don't have to paint the world in your colours (and to be fair: Doing this can become boring quite fast. And judging by the things you're liking in regards to CK, you would be bored really fast by this. But, as I said, you aren't forced to do so. You can play and rp EU 4 quite as good as CK...2.... You just have to want to do it.)
Appreciate your advise, its probably not for me but i can see how its a good game. afterall we all like Grand strategy.
This isn't true at all, CK includes mechanics and tons of events that support role-playing while EU IV includes basically nothing in that regard. Yes, you can personally do things "cuz rp" while playing the game if you want but that's really the extent of any rp in EU IV.
Since when does something require events to roleplay? The existing events in EU 4 aside which you can use to rp (instead of just being gamey) - there are tons of mechanics to rp: Estates, your ruler characteristics, religions, culture-behaviour, your government. Even missions (not the mission tree) and the mission tree. Not to forget your neighbouring countries - their relationship, rivalries, dynasties, etc. On top of that: Your behaviour in regards to your own colonies.
There are so many mechanics in this game that you can rp the hell out of it. With or without events.
Stating that you can't rp EU 4 because of not having as many events as in CK 2, would be as stating that the only mechanic that allows you to rp in CK 2 would be those events. And that all those other mechanics in that game wouldn't matter at all.
That would be a very strange statement...
Says who? You?
The mechanics in CK 2 and EU 4 are basically the same (one is about characters and character interactions, the other is about nations and nation interactions). Same mechanics. With emphasis on history and immersion. Immersion. As in roleplaying. As in creating your own story.
Same is true for Vic, HOI and Stellaris.
Maybe you should reiterate your understanding of roleplaying if you think it would just refer to an actual character.
CK3
"Your legacy awaits. Choose your noble house and lead your dynasty to greatness in a Middle Ages epic that spans generations. War is but one of many tools to establish your reign, as real strategy requires expert diplomatic skill, mastery of your realm, and true cunning. Crusader Kings III continues the popular series made by Paradox Development Studio, featuring the widely acclaimed marriage of immersive grand strategy and deep, dramatic medieval ROLEPLAYING."
EU4
"Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. This classic grand strategy game gives you control of a nation through four dramatic centuries. Rule your land and dominate the world with unparalleled freedom, depth and historical accuracy. Write a new history of the world and build an empire for the ages."