Europa Universalis IV

Europa Universalis IV

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Dallon Avery May 20, 2022 @ 5:56am
Can Someone Explain To Me The Difference Between EU IV and Victoria 3?
I've only played Crusader Kings 3 from Paradox. I had a friend once who explained to me the differences of different Paradox games. So, HoI 4 is all about the war (obviously), Crusader Kings has Role-Play elements, Stellaris is in space. How are EU IV and Victoria are different from each other in this regard? What is special about both of these games?

To me, EU IV reminds me of Empire Total War, a game that I love so much.
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Showing 1-15 of 19 comments
Narrowmind May 20, 2022 @ 5:59am 
Yes, Empire covers the second half of the Early modern era. Europa Universalis covers the final years of the middle ages through the early modern period. Victoria follows and covers the situation following that until the end of the great war. It is a time of colonization and industrialization.
Dallon Avery May 20, 2022 @ 6:04am 
But in terms of gameplay, how are they different? It's clear to me how CK3 is different from HoI 4. What about EU4 and upcoming Victoria game? I take it, it's going to be pretty much the same map.
Narrowmind May 20, 2022 @ 6:10am 
Yes, same map, but I'm not all that familiar with Victoria beyond that it's less military focus, but spends a large part of the game on population and ideology, industry. It's not a war game when put next to something like Eu4.
Testikles May 20, 2022 @ 6:17am 
The scope of EU IV and Victoria is similar (lead your nation to glory), although both play in different time periods what largely creates the differences in their gameplay. Victoria is much more about politics, production and economics. You have to manage parties, interest groups, factories, and capitalists who build factories, while EU IV about warfare, diplomacy and religion. Overall, if you enjoy TW:Empire then EU IV is the game you are looking for.

To put it differently: If words like Renaissance, colonisation, absolutism, 30 years war, Frederick the Great, hansa, reconquista etc. make your heart beat faster, go for EU IV. If you rejoice hearing things like Bismarck, spheres of influence, capitalism, industry, revolutions, colonies, or the rise of democracy, then check out Victoria. Victoria 2 is still a great game once you overcome the initial learning courve, so maybe that is something for you while you wait for 3.
Last edited by Testikles; May 20, 2022 @ 6:28am
grotaclas May 20, 2022 @ 6:18am 
I have not played any of the other games, but I think victoria has more focus on diplomacy and the internal development of your country. Eu4 is much more about conquest than victoria or ck. But eu4 is less about warfare than hoi4.
Dallon Avery May 20, 2022 @ 6:27am 
Ok, I think I got it now, thanks guys.
bri May 20, 2022 @ 10:14am 
EU IV doesn't suck, with Wiz in charge it's unlikely you'll be able to say the same about Vic 3...
Dallon Avery May 20, 2022 @ 12:22pm 
Originally posted by bri:
EU IV doesn't suck, with Wiz in charge it's unlikely you'll be able to say the same about Vic 3...
I'd like you to elaborate on that, cause honestly I didn't understand what you said
Narrowmind May 20, 2022 @ 2:46pm 
I believe he's trying to say that the reason that EU4 is good had the fact that a developer called Wiz isn't directing progress; however, Wiz will be directing Victoria, and so, it will thereby be less competent.
Dallon Avery May 20, 2022 @ 2:52pm 
Who the hell is Wiz and why there's so little trust in the guy?
Originally posted by bri:
EU IV doesn't suck, with Wiz in charge it's unlikely you'll be able to say the same about Vic 3...
I'd argue EU4 being run by Johan, the guy most directly responsible for ♥♥♥♥♥♥♥ up Imperator: Rome, is far more damning than Wiz, whose decisions while leading the Stellaris team were at least supported by SOME people...

Then again, the apparent decision for the upcoming Victoria 3 to completely remove the player's ability to directly participate in their own country's wars is what I would consider to be dim-witted at best.
Marquoz May 20, 2022 @ 7:47pm 
I'm going to give Vicky 3 a chance. Who knows? Making wars more abstract and hands-off may be a lot of fun. Or it may be awful. Or it may fall somewhere in between the two extremes. I'm not going to pass judgement until I experience it for myself.
Marquoz May 20, 2022 @ 7:53pm 
Oh, and to address the OP, the most important feature of the Victoria series is its use of pops. Your nation's population is composed of soldiers, nobles, peasants, merchants, artisans, factory laborers, capitalists, and so on. Differing numbers of them live in each province.

The pops all have competing needs and interests, and how you respond to them plays a very large role in how the game plays out. They'll support your regime--or hate it. Expand within your borders--or emigrate to a friendlier nation. Die in combat (soldiers) or build factories (capitalists). Which political parties rise and fall over time, how democratic or authoritarian your government is, how peaceful or warlike your foreign policy is, and many other factors will be determined in large part by pops and your interaction with them.
bri May 21, 2022 @ 1:03am 
Originally posted by Totally Innocent Chatbot:
Originally posted by bri:
EU IV doesn't suck, with Wiz in charge it's unlikely you'll be able to say the same about Vic 3...
I'd argue EU4 being run by Johan, the guy most directly responsible for ♥♥♥♥♥♥♥ up Imperator: Rome, is far more damning than Wiz, whose decisions while leading the Stellaris team were at least supported by SOME people...

Johan also was in charge of the first 3 EU games so the track record is solid. Not to mention that Imperator delivered exactly what was promised, the biggest issue with it was people wanting it to be something other than that. Wiz, OTOH, took a game and just started randomly cutting key aspects and then reworking everything else so the result is barely recognizable as what it started as (and not, IMO, in a good way).
Last edited by bri; May 21, 2022 @ 1:04am
Dallon Avery May 21, 2022 @ 4:28am 
Originally posted by Marquoz:
Oh, and to address the OP, the most important feature of the Victoria series is its use of pops. Your nation's population is composed of soldiers, nobles, peasants, merchants, artisans, factory laborers, capitalists, and so on. Differing numbers of them live in each province.

The pops all have competing needs and interests, and how you respond to them plays a very large role in how the game plays out. They'll support your regime--or hate it. Expand within your borders--or emigrate to a friendlier nation. Die in combat (soldiers) or build factories (capitalists). Which political parties rise and fall over time, how democratic or authoritarian your government is, how peaceful or warlike your foreign policy is, and many other factors will be determined in large part by pops and your interaction with them.
EUIV is different in this aspect? I'd see for myself, but I don't have the game yet.
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Date Posted: May 20, 2022 @ 5:56am
Posts: 19