Europa Universalis IV

Europa Universalis IV

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Release as Dependency
Hi All,

I have a strategic question: Is it worthy release some of our provinces as Dependencies?
It is a boost for military strategy or even economic/administrative reasons? Or is it a really bad idea for the subordinates could eventually fight against us for your freedom?
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Showing 1-11 of 11 comments
SirTalkALot Apr 21, 2018 @ 4:10pm 
A vassal can wield more troops whatever provinces they have then if you control it yourself due to the base forcelimit of 6. Although you will usually make less money overal. So they can province extra troops. However a better use of vassals is to core things for you (espeically if you are low on admin points) and integrate them later. Or release a vassal that has a bunch of cores on a nation you want to attack. Like the Mamluks after the ottomans have eaten them, and use that sweet reconquest CB.
Certain nations also have very strong troops in their national ideas (like Brandenburg) so many people would actually use them as a March and use them has a considerable military power.
Last edited by SirTalkALot; Apr 21, 2018 @ 4:11pm
Roarak Apr 21, 2018 @ 4:12pm 
What ^ he said, look for vassals you can release that have a lot of cores on enemy lands, you can Reconquest all of that land for next to 0 Agressive Expansion.
黑树阴 Apr 21, 2018 @ 4:17pm 
it can be interresting, right...
let speak about thet ^^

first use would be:
i.e. you're playing MAM and try to down the OTT, you want to take as much as province you can and do'nt take to much AE... you can easly do that by release ''eretna" country to help you with some ''reconquest'' CB

second use can be:
you're playing Timurids and get a border with the OTT, if you try to avoid any conflict, release a dependency who can keep the border for you and ''take some damage in a war befor they reach your territory'' can be pretty usefull ^^
BUT, it stop your exepnsion further in some point (not completely)

third could be:
you're playing some great power and try to expand while have no unrest problem (specially speaking about hords) you can release dependency to help you don't take to much dvlp (killing for hords) or have a good military support...

Finally:
release a dependency with the capital in a commercial node you need and giving this dependency province in an other node will push them to make the money of the previous node in the next one, where you're majoritary, and you can take this money ^^

So, dependency is a really deep way to play and expend but it's not so easy to manage ( liberty desire and so on)
just be carreful and never do something you not understadn (maybe the best tips for this game, if you're not planning try some new thing at least)
good game :D
Fantastic Fwoosh Apr 21, 2018 @ 4:21pm 
Nations with large borders and natural forcelimit expanding (plus other factors like gold to help finance themselves) are more inclined to be rebellious but also more effective than OPM's. who might contribute maybe one or two units at a stretch because their economy is over-extended.
Claudius Aetius Apr 21, 2018 @ 5:21pm 
Originally posted by 黒陰影:
it can be interresting, right...
let speak about thet ^^

first use would be:
i.e. you're playing MAM and try to down the OTT, you want to take as much as province you can and do'nt take to much AE... you can easly do that by release ''eretna" country to help you with some ''reconquest'' CB

second use can be:
you're playing Timurids and get a border with the OTT, if you try to avoid any conflict, release a dependency who can keep the border for you and ''take some damage in a war befor they reach your territory'' can be pretty usefull ^^
BUT, it stop your exepnsion further in some point (not completely)

third could be:
you're playing some great power and try to expand while have no unrest problem (specially speaking about hords) you can release dependency to help you don't take to much dvlp (killing for hords) or have a good military support...

Finally:
release a dependency with the capital in a commercial node you need and giving this dependency province in an other node will push them to make the money of the previous node in the next one, where you're majoritary, and you can take this money ^^

So, dependency is a really deep way to play and expend but it's not so easy to manage ( liberty desire and so on)
just be carreful and never do something you not understadn (maybe the best tips for this game, if you're not planning try some new thing at least)
good game :D

Many thanks! Those are very good tips. I'll keep them in mind and study its usefulness in my game. :)
Claudius Aetius Apr 21, 2018 @ 5:25pm 
Originally posted by SirTalkALot:
A vassal can wield more troops whatever provinces they have then if you control it yourself due to the base forcelimit of 6. Although you will usually make less money overal. So they can province extra troops. However a better use of vassals is to core things for you (espeically if you are low on admin points) and integrate them later. Or release a vassal that has a bunch of cores on a nation you want to attack. Like the Mamluks after the ottomans have eaten them, and use that sweet reconquest CB.
Certain nations also have very strong troops in their national ideas (like Brandenburg) so many people would actually use them as a March and use them has a considerable military power.

Thanks. Really appreciate the ideas. Are you suggesting that a vassal should not be allowed to have more than 6 force limit?

In another words, what do you think about a subordinate's force limit?
Roarak Apr 21, 2018 @ 6:02pm 
Originally posted by scaletho:
Originally posted by SirTalkALot:
A vassal can wield more troops whatever provinces they have then if you control it yourself due to the base forcelimit of 6. Although you will usually make less money overal. So they can province extra troops. However a better use of vassals is to core things for you (espeically if you are low on admin points) and integrate them later. Or release a vassal that has a bunch of cores on a nation you want to attack. Like the Mamluks after the ottomans have eaten them, and use that sweet reconquest CB.
Certain nations also have very strong troops in their national ideas (like Brandenburg) so many people would actually use them as a March and use them has a considerable military power.

Thanks. Really appreciate the ideas. Are you suggesting that a vassal should not be allowed to have more than 6 force limit?

In another words, what do you think about a subordinate's force limit?
No he's saying that having a vassal will give you more total force limit since if you owned the province you would only get the force limit of the province, but if a vassal owns it they get the force limit of the province and +6 forcelimit for being a subject nation.
Matze3 Apr 21, 2018 @ 6:47pm 
and there's another point: at one point you can't create anymore states... a vassal can create its own states and can get 100 % of everything from the province while you might only get 25%
Last edited by Matze3; Apr 21, 2018 @ 6:47pm
Claudius Aetius Apr 21, 2018 @ 8:52pm 
Originally posted by WTFohitsyou:
Originally posted by scaletho:

Thanks. Really appreciate the ideas. Are you suggesting that a vassal should not be allowed to have more than 6 force limit?

In another words, what do you think about a subordinate's force limit?
No he's saying that having a vassal will give you more total force limit since if you owned the province you would only get the force limit of the province, but if a vassal owns it they get the force limit of the province and +6 forcelimit for being a subject nation.

Ok, know I understood! It's a very important vantage. Thanks to clear that up to me. :)
Alidrules Apr 21, 2018 @ 9:03pm 
What ive noticed playing as Muscovy, Brandenburg, Portugal, Scotland (primary nations i vassal with dont ask me why) that a good number of vassals even with low force limits are exponentialy better to survive long enough to get too big too fail. Even taking 1 or 2 extra diplo points per month hasnt been bad.

The AI vassals can be set to avoiding enemies and seiging which is good because the enemy ai will stop a seige to go reseige their own province.
Claudius Aetius Apr 22, 2018 @ 12:25am 
Originally posted by S8J Alidrules:
What ive noticed playing as Muscovy, Brandenburg, Portugal, Scotland (primary nations i vassal with dont ask me why) that a good number of vassals even with low force limits are exponentialy better to survive long enough to get too big too fail. Even taking 1 or 2 extra diplo points per month hasnt been bad.

The AI vassals can be set to avoiding enemies and seiging which is good because the enemy ai will stop a seige to go reseige their own province.

Yeah, I think it is a good idea. I usually let my vassal "do what they want" in a war, but they always go straight to the enemy, even with a tiny force. The obvious result is defeat of my poor allies.

Now I try to set half of my Allies to siege and another half to attach with my own forces.
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Date Posted: Apr 21, 2018 @ 3:59pm
Posts: 11