Europa Universalis IV

Europa Universalis IV

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KingPrime Mar 29, 2022 @ 12:39pm
My colonies get attacked without me being called to war
Hi,
I am playing with Portugal and my colonies keep getting hammered by their neighbours, whilst I am not called to the war nor can do it without having a -2 stability hit. I need to put one of my diplomats to creating enough spy network to get a claim, wait more than a year to get it, and if my colony is still alive I have to start a parallel war with my colonies aggressor. And because this is a parallel war I need to conquer most or all of their territories so that they do not keep attacking. My colonies become very big quickly but then I need to stay around killing revolts and the colonial nations keep investing all their diplo points in the new land and devastated land. This seems broken to me. I had this problem a few updates ago, then with 1.32 it got repaired (i.e. I would be called to war if my colonial nation is attacked) and now with 1.33. the same issue occurs again.
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Showing 1-5 of 5 comments
Narrowmind Mar 29, 2022 @ 12:47pm 
I think you're mistaken. No time recently have overlords been called to war for what you're describing. The only way you're called to arms is if the overlord of the enemy is involved, as far as I know. Colonial nations are allowed to fight with each other.
grotaclas Mar 29, 2022 @ 12:48pm 
If you ever got called in to a war when your CN got attacked by a country which has a capital in a colonial region, then this was a bug. You are not supposed to get a call-to-arms in that case.
But you can easily enter the war by enforcing peace on the country which attacked your CN. You can do this even if you still have a truce with the attacker. In the likely case that they decline the enforcing of peace, you will become the warleader on the side of your CN.

Edit: "ever" was too strong of a word. I don't actually know if this was different in very old versions, but it has worked like this since at least version 1.25 when I first played the Aztecs.
Last edited by grotaclas; Mar 29, 2022 @ 12:50pm
Marquoz Mar 29, 2022 @ 12:48pm 
This is not a problem. Use the "Enforce Peace" diplomatic option on the nation that attacked your colony. When they reject it (and they almost always will), you will be called into the war and take leadership of the peace negotiations.

Nothing is broken. All is working as intended.
Fang Mar 29, 2022 @ 1:49pm 
You'll thank your lucky stars when this happens once you've got multiple colonies and just don't wanna deal with it haha, or solve one at a time. Enforce Peace is the answer.
Last edited by Fang; Mar 29, 2022 @ 1:50pm
kaiyl_kariashi Mar 29, 2022 @ 5:48pm 
Originally posted by grotaclas:
If you ever got called in to a war when your CN got attacked by a country which has a capital in a colonial region, then this was a bug. You are not supposed to get a call-to-arms in that case.
But you can easily enter the war by enforcing peace on the country which attacked your CN. You can do this even if you still have a truce with the attacker. In the likely case that they decline the enforcing of peace, you will become the warleader on the side of your CN.

Edit: "ever" was too strong of a word. I don't actually know if this was different in very old versions, but it has worked like this since at least version 1.25 when I first played the Aztecs.


yeah, they changed it forever ago. I don't think it was in on 1.4's release, but it definitely happened within a few patches of 1.4 coming out as it drove people absolutely crazy getting called in all in the time. (after a quick review, nah, it's never been that way in the live-game. It was in the original diary for 1.4, but players complained about it as it probably being too annoying, so they changed it for the official release).
Last edited by kaiyl_kariashi; Mar 29, 2022 @ 5:51pm
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Date Posted: Mar 29, 2022 @ 12:39pm
Posts: 5