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Eh, still better than Wiz...
He was involved in a number of events with them post his time with company
Wiz at least has a background in coding for Clausewitz. But game director...?
And Jake had a long history with the games; playing and modding while Wiz was fairly new to the company when put in charge of Stellaris. A little bit of ai coding experience or a lot of experience with the franchise, I know which I'd prefer the game director to have (you can always have others do the programming).
...which explains why period superpowers have a castle and maybe a temple in a handful of provinces for the entirety of the game.
Eugh. This is shoddy work. Tackling the game's economy is a big undertaking, but slapping a silly plaster on it which covers over a bunch of other important aspects of the game is just absurd.
Either the AI has no buildings, or the AI only has forcelimit buildings. Incredible.