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Try not to go under 30 crownland so you don't get penalties. Each of the privileges will tell you if it cost crownlands. Use your crownlands to get the +1 monarch powers first then you can use them for extra governing capacity if you need them. There are a whole lot of other privileges out there that are quite good but too many and too varying for me to cover in a single post.
Being under 30 crownland does give you penalties, but in the early game they're not really that bad. The lost tax income hurts a bit, but the local autonomy change is only going to be a problem for newly conquered land - you shouldn't be gaining autonomy in your starting provinces unless you're constantly at war (which will also increase your crownland as you conquer land), or stuck under 5% crownland for a long time. Everyone has their own varying strategies for dealing with crownland, but getting the +1 monarch point privileges is a common theme for most.
The strategy I've been seeing a lot lately is to give all the MP privileges immediately (depending on your starting crownland, you may need to develop a province once to get enough crownland for the third privilege), sell titles (which gives you the full money amount even if you only have a tiny sliver of crownland left), develop a single province one more time (since selling titles when you have very little crownland left technically puts you at like -0.1% crownland or so), then seizing land to get back up to 5% and avoid the worst possible penalties. Some will actually tell you to never take the Estates Statutory Rights event when it fires, and instead just continue seizing land every 5 years to get your crownland back up. It honestly depends on the situation and how often you're going to be at war. For larger nations such as England or Castile, the 25% minimum autonomy for ~20 years is going to hurt your income and manpower significantly, though probably not to the point where it'll kill your country or anything. For smaller nations, the penalties are much less significant - in fact, if you're a one-province nation, Estates Statutory Rights actually has no penalties at all, because your capital can never go above 0% autonomy.
They can't. They still shouldn't really have any issue with getting loyalty equilibrium above 50 (and they need to in order to avoid rebel spawns since they can't just get near 50 and call a diet either).
A trick that I do, which I learned from Ludi et Historia's nation guides is to first give out your +1 admin, +1 military and +1 diplo privileges, develop your lowest dev province once, sell titles, and then seize land. From selling titles on day 1 with this method, you can get a lot of early gold which will help you immensely.
So he finally realized the advantages, eh? Still know how he defended his initial Estate management and didnt want to go the ESR route because he thought the negligible economic damage wasnt worth it. At least he learns.
Give away crownland until 16%, then seize land so youre above 20
Being between 20-30 is literally not worth mentioning
Exceptions are starts like timurids...
Recently did a timurids > mughals game, starting with 5% crownland. It's pretty easy, go to war with Ajam for cores, then Hormuz or Baluchistan and take as much as you can since AE wont matter. subjects cant declare independence when you're at war.
improve relations with subjects, and once you get a bigger army and econ from all the land you conquered, everyone but transoxiana will be loyal, and you can dev them to get them below 50% and insta integrate them
This is for people that are new...
Yeah I've never seen him use ESR, not really worth doing with that 25% autonomy
It really isn't unless you're planning near constant war so your autonomy growth penalty for low crownland is going to push you well past 25%. Maybe for some of the speed run achievements like Big Blue Blob but even then it's a question of taking the immediate hit and continuing with it or eventually getting to the point where the hit is bigger. Even then there's the whole question of actually needing all 3 of the +1 mp privileges or not (obviously they're nice to have but if you're the Ottomans you can certainly do without at leas the military one).
How does that work though? The chance of ESR to trigger with 5% in 5 years is extremely high.
You can still reject it.