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Look OP, I'm not saying the game isn't fun. But if you don't want to buy a minimum of 3 DLC, jsut don't get this game at all. For all the people who say the communcity is addcited to DLC features, I've played vanilla first.
Since Common Sense I've split my EU4 block between Achievement/dlc runs, and playing vanilla to learn how the mechanics have evolved as well as find areas people claim are problems and see if there's any truth to it.
I'm 100% convinced that any issues they're having is simply being unable to adjust to the new systems.
In general I've been extremely impressed with how far the core game has come a solid product for a newbie to cut their teeth on, especially since pre-AoW I was actually in the "this game needs dlc to be good" camp.
But that EU4 was a MUCH different EU4 than the game we have today.
Good idea actually. I will give a vanilla game a go myself.
People use old versions quite a lot because these have bugs they can exploit to do difficult achievements.
they didn't double the price for the steam sale, they doubled the price as a matter of their pricing policy, this was going to be definitive but due to the outrage that resulted from the price increase PDX changed their minds and will rollback the price back to what they were before the increase, (paradox can't reduce the price now, because that would require removing all paradox titles from the steam sale)
Trust me, inflation does not work as harshly as in EUIV. At least for modern countries.
Paradox deservrd the outlash they got, since it's a huge ♥♥♥♥ move upping the price on a game which is certainly not new at all. I'm not sure if a Paradox game has actually lowered price in recent years. Soon, people will just not be able to pay so much for older games. Old games are suposed to cost less because they are old technology, and obsolete. It has happened with just about all old games, and it's not even worth debating it will not happen to Paradox games.
As for DLC; pricey. Super pricey. A good amount of DLC is just useless. Others are pretty much just needed. For a good, full run, they are just needed. For some achievements, it's impossible to play high if you are unable to develop or alike. Non-DLC makes the game less skill based, and more luck-based. Seriously, how you gonna get 10 ducats a month starting off as an OPM?Unless in Germany, it's gonna be luck-based.
I'd buy some DLC if it was not so pricey.
As a matter of starting to learn the game, play it at the newest Version that is out.
All the 'required' dlc talk is just ... you need to have ~ 100 hours to even understand why people call them required (which they aren't)
The fact is that it's really hard to go back to play without them since they add quite a few quality of life features but beyond that everything is peachy.
Nope, vassal feeding is in no way required to do a wc! (I did a otto wc in 1.19 and i can't even remember any vassal)
I played the mess of the game without DLC at first. Then I left it sitting in library for months untouched beofre my friend gifted me the suff needed to make this damn game enjoyable.
I do agree occupation transfer is a quality of life thing and not essential (although honesly it's so basic it should have been a free patch thing. Pushing vassal claims I understnad is DLC locked, but the transfer thing is kind of basic even if it isn't vital)
Hey! You do know what you are talking about,
You know, back when annexing vassals was completely free and what the heck is liberty desire?
back when you could blow a vassal up as much as you wanted with only the time it took to integrate it being the limiting factor (integration was about 3x what it takes now).
Hell when Art of War came out people were already questioning if vassal feeding was dead, because now they had to pay for it and pay attention to how big the vassals were getting.
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RotW today is stronger than it has EVER been in the history of EU4. With no dlc.
Even native Americans can actually do something in the early game without CoP these days.
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Republics were added to counter the MP problems or regencies in the base game.
RoM simply adds additional options for potentially avoiding them (but isn't garunteed even if you have the dlc). It mostly just lets you roll the dice a few more times. But you could still end up with a complete ♥♥♥♥ king, with a complete ♥♥♥♥ heir, with a complete ♥♥♥♥ consort, who dies a year into the 0 year old heirs rule (after tanking your prestige and legitmacy trying to abdicate/disinheirt your way to a god ruler). (which even happened during the paradox RoM MP when Starnan got a massive conga line of bad luck)
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Not to mention that Common Sense because of manual development, actually makes the game play worse than it is without it, unless you yourself want to play Super Tall.
While they've toned it down a little from when it first came out by capping how much the ai is allowed to development provinces, it still functionally doubles the development of pretty much the whole world over the course of the game which in turn raises the prices and time required to core, and the rate at which you gain factors to reduce it may not keep up depending on how quickly you expand.
Not a single new player will go for a world conquest, hell 99% of veteran of EUIV don't go for world conquest, so yeah tell me again how a feature that is used for a very niche strategy is required to even play the game
People were able to play the game just fine without abidication, you seem to forget that abidication was added to the game, so players for years were able to play without having to use it, I myself almost never use the ♥♥♥♥♥♥♥ feature.. so tell me again how this feature is actually required to play the game.
Also playing outside of Europe now is EASIER, because you don't need to go through the westernization process anymore which used to wreck your country for 30 ♥♥♥♥♥♥♥ years, oh you have to deal with some tech penalty now? SO THE ♥♥♥♥ WHAT? everybody has to deal with the tech penalty, rights of man dlc was NERF to Western Europe, don't you see the amount of posts whining about how india is keeping up with western europe when it comes to tech?
getgud and stop whining.
Please MAKE THAT CASE Because i would love to know how conquest of Paradise is required, WHEN I DON'T EVEN HAVE IT, and have been playing this game just fine for over a thousand hours. I'd love to know how this ♥♥♥♥♥♥ piece of dlc that only thing it does is add features to native americans is required for the game to function.
And Portugal was already the easiest country for a colonization game, people were already able to pretty much take all of the new world with Portugal before (if you knew what you were doing) and even if you were a complete loser as Portugal you would still be able to at the very least get Brazil and the caribbeans for yourself before castile could catch up with you. So again how exactly is a new feature that was added after people already spent thousands of hours painting the map with Portugal, how exactly is this new feature required for Portugal to dominate the new world? it is not, it just makes it easier, not required.
In other words you don't know what your are talking about, you are just whining because "hey the dlcs make countries easier" BS, those same countries you complained about it were already easy to begin with, good job you are whining that some countries can be even easier, and apparently that is exactly what you want, an easier game, why don't you just play with the console command on and just anex all of europe if that's what you want...
They are not difficulty modes, they add stuff that allows you to play differently, that's the entire point of those dlcs, for people who already spent a thousand plus hours to have still something else to do in the game, that's how this game is being kept alive with an active player base.