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Where are these? I've never seen any form of guidance offered when you just pick a country and go.
This.
Choose a strong(er) country with a unique mission tree and try to (more of less) follow it.
In Europe Portugal, Castile, England or Muscovy are good candidates (I haven't tried the new French and Austrian missions yet).
Pick a country that interests you and then look at guides for how to play it. The Ottomans are a good starter as it is powerful.
Another crucial resource is the EUIV Wiki. Consult it as needed throughout a game. https://eu4.paradoxwikis.com/Europa_Universalis_4_Wiki
If you get frustrated, you can use Console commands to "cheat," although it helps you see how various parts of the game work: https://eu4.paradoxwikis.com/Console_commands I did this for hundreds of hours when I was starting out, but eventually it is much more fun playing Ironman, once you get more comfortable. But start on Very Easy as it is a difficult game. It gets much more fun once you understand more of what is going on.
Hopefully it will inspire you to learn more about the history of the era as well, the global spice trade, gunpowder empires in the Middle East and India, and the Ming dynasty. The world awaits your exploration. It is helpful to know a little about this history as it will be directly helpful in understanding the game and the mission system too. Changing history in the game is a great part of playing.
Hang in there! It's worth the frustration. I've rage quit EU4 many times, but glad I came back.
The basic goal in the game is to be the #1 nation in the world by the end of the game. There's a score for your nation and a ranking in different aspects. There are also the achievements and missions to give you some goals to work towards but other than that it's completely up to you to decide what you want to do. Of course you don't have to do the missions and achievements if you want to do something different.
Just play it without thinking about (ever) arriving to the end.
The biggest problem is that the game is just too aimless and the interface is just as bad as it comes... it's stacked with figures and data that means nothing, too many layers of modifiers on top of modifiers all interweaved in a massive mess to the point that you have no idea what influences what and how you can interact with it. The result is that any data that might be useful to you is obscured from a sensible view that might inform you of what is going on or what to do.
I honestly don't see how anyone ever gets into this game. If there was a learning curve it would be tolerable, but you can't even play the "game" at all ... you literally just sit there not knowing what all this ♥♥♥♥ is and how to interact with it.
It all feels like a waste of an interesting game in concept. Shame I'm not one of the developers who actually know how to play it because I honestly don't see how anyone else can have a clue what is going on.
I just can't get over how dense the interface is though... I know I've said it ten times but it's unimaginable how they came up with this. Numbers numbers and numbers, modifiers all stacked up, tangled with all sorts of other nonsense that is utterly foreign all hidden away in 300 menu tabs .... they honestly deserve an award for making something that is so user unfriendly and I assume it's the number one reason almost no-one knows how to even play this game.
Start as a nation you find interesting. It will be easier if this is a powerful nation, Ottomans and Portugal are commonly recommended. My first few games were with Ethiopia though.
Deal with notifications at the top of the screen to the best of your ability, and start letting time pass.
Build spy networks to fabricate conquest claims on your neighbors, and start fighting.
Play non-ironman, because then you can reload the game if you make serious, correctable errors. Still, your first few games will most likely not amount to anything besides a restart. Everyone went through it, there's a lot to digest.
Still, games are played for fun. If you feel no excitement or anticipation while playing the game, maybe it's not for you.
I hate advising people to go watch long YouTube videos to figure out how to play a game, but maybe doing so will actually be less time consuming - at least in determining if you actually will enjoy the game.
The game play loop is conquer->wait for aggressive expansion to go down-> rinse and repeat i don't see what is so complicated about that, i think your problem is your not imaginative enough to set your own goals because that is what the game is about. the interface is literally so simple a monkey could probably figure it out. people gave you guides and ideas on what to do after reading through all the posts i feel like your just here for attention since you where given plenty of resources to have a monkeys idea of whats going on and your still complaining that the game sucks, go back to civilization then.
I don't know how to ask this without sounding condescending?
Why do you need to be told what to do and how does being told what to do make a game more fun???
I am totally your opposite in games and I just don't understand how anyone can play
Linear - On Rails - Games that Hold your hand so tight you can't do anything you want to do?!?
And finally!
How do you make a Grand Strategy game about infinite choice on rails and give it direction and why on earth would you?!?
I have absolutely zero issue with the Interface but then I suppose having played
HoI <--- the Original
CK <--- the Original
EU <--- the Original
Victoria <---- the Original
lol I wish I could put lock you into a prison cell with only Victoria II
Oh that would be hillarious!!!
Paradox's interface is very intuitive for paradox fans as it doesn't change a lot from game to game.... Well then Wiz - Martin jumped off the deep end at did away with Pops in Stellaris and turned it into the most convoluted mess ever! "But yet main stream gamer's love the new change and I despise it!"
But before I get sidetracked perhaps you should just go play some easier titles like pick up a copy of HoI2 Arsenal of Democracy was my particular favorite, the interface itself is likely a bit more convoluted but the game on a whole is pretty simple and if you can master those older games UI's then the new games which are far more stream lined should be no problem for you....
but ultimately in the words of a famous Feminist low life said
"I don’t need a 40-year-old white dude to tell me what didn’t work about A Wrinkle In Time" says "It wasn’t made for him!
Well maybe this game wasn't made for you!
It would benefit greatly from having a "campaign" of sorts where you are given objectives to complete. The sandbox mode is fine if you understand what is going on and how to make things happen, but that mode alone seems incredibly poor as a method for teaching the game.
NO absolutely NOT!!!
If I want to sit down and Make a Muslim France that Conquers Africa then that's what I am going to do today! And now I have to figure out how to make that happen!
Or If I want to make a Jewish Ditmarshen be the first to colonize Canada then I need to figure out how to do that!
Or if I want to make a Danish Kilwa that practices Sikh faith and has colonized every island in the Pacific ocean then thats what I am going to do today!
Its about using the thing between your ears to create your never ending list of strange goals that then gives the game infinite replayability!
But if you need your Hand Held then may I suggest you play as Portugal and Try to re-create modern day Brazil.... They you go you now have a purpose and I picked a very easy task for you as Portugal is the most over powered colonial nation in the game and its almost impossible to not be able to accomplish this but you seem like you need that type of challenge!!!
Absolutely you don't have to go non historical I was doing so in the post for the outlandishness of the picture...
In my current game Bavaria is the Staunch and Noble Catholic Defender of the Empire and defender of the Free City's the most benevolent of Emperor's where no one dares counquer their neighbor Or I will demand they return that land and if they do not head my warning then their land will be under new management!