Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks Ultrix. I didn't particularly like having to abuse the AI either but that's how Paradox designed it. They make the AI dumb on purpose because people complained about the game not being easy enough for them to take out the entirety of Europe on their first try.
In my opinion: If you're going to design your game to be garbage then I'm going to abuse that garbage... Remember, there USED to be a lot of legitimate ways to win as Byzantium until they patched out the ability to get any alliance whatsoever with anyone over the power of potato without Extreme luck. Oh how I miss the days of just being able to ally Ottoman's rivals like Mamluks, Poland, Hungary, Golden Horde, Crimea, Austria...
I'll check out the guide link you posted and see what's up, thanks bro.
I have horrendous RNG luck and always have and so the Ottoman's always be Ottoman's all across my face. But I'll give it a shot anyways... They used to, in a couple years, go +40 over their ship limit and have three doomstacks of 15 to 20 units and just roflstomp me whenever I tried to play any small nation around Ottoman's (but for some reason not when I play Mamluks). That is why I don't usually consider the strats that don't insist on attacking before the Ottoman's Autoblob and preferred Budgetmonk.
HUGE benefit for Byzantium has occured though if you know how to use it. The Ottomans no longer build 20 galleys over their force limit. The Ottoman navy is once again pitifully weak at the start. It might be possible to do one of those old strats where you trap them on an island through strait blockade or something, and it's definitely now possible to prevent them from crossing the strait into Constantinople and Gelibolu if you own your side of the strait, so you won't even have to fight their army in the 2nd war if you take just gelibolu in the 1st war.
And yeah, Hungary just won't ally you anymore because they are too strong because of Croatia PU. Austria, Poland, Venice, Genoa and Mamluks were patched out a few versions ago, Golden Horde, Lithuania and Crimea a few patches before that. (and by patches I mean like full dlc-update versions). It really feels like these dev's have some personal vendetta against the purple.
Looking forward to your next post if you ever get around to it!
I'm still waiting for Ottoblob to remove me though, we'll see lol.
For the most part, this has always been the most similar way ive played Byz.
No strategies that require insane amount of luck or RNG etc.
Just make yourself look as big as possible by allying as many nations as you can, to move yourself from the top of the Ottoman to-do list, **optional-while i also RM Imereti for almost a guaranteed PU(which actually works against me but meh, i like getting free PU's)**
At the same time, i usually take a few loans on day one and build 3 heavy ships and a galley or 2.
Then just wait for the Ottomans to attack an Anatolian minor, and wait for them to send their entire army over, and then attack.(no point really in even bringing in any of your allies with promise of land cuz they will usually work against you by giving the Ottomans some battle warscore when they stupidly cross the strait and get curbstomped, when the whole point is to NOT get into any battles) which also keeps your troops and manpower high after the initial Ottoman war preventing a Venetian army parade through your lands right after just getting them back from the Ottomans
Then you just simply need to take Gelibolu as fast as you can before their army realizes whats happening, and once it falls and your superior navy has crippled theirs, then you just simply siege down everything you can in the Balkans while the Ottoman army does their best England impression while they watch you smash down their lands from across the strait wishing they were there.
Then let the wargoal warscore tick up as high as you want before you decide it time to peace out.
**the PU i mentioned with Imereti earlier, gives the Ottomans some land they can siege down reducing your warscore which is why i said it can work against you
I tried the same strat as before which is easy as it requires 0 RNG to do, but it's different now. Ottomans can and will build up to ~42K, which is apparently their force limit at the very start. Was it like that before? I dont remember facing more than 40K last time. Well, because of this, I haven't been able to build an alliance web strong enough to deter the Ottomans, and they attack and defeat me and my entire alliance.
I just tried this. I allied Serbia, Albania, Theodoro, Trebizond, Georgia+Imereti, Circassia, and Karaman. I also attacked Epirus and took my core then vassalized them on the island before the war with otto.
Ottomans forced Karaman to break the alliance and then attacked me for constantinople. Every single one of my allies joined the war, which meant I had about 50K troops on my side. I also hired 8K mercs in addition to my 13K regular army. We easily stomped the Ottoman fleet and I took Salonika immediately, but the ottomans sent their entire army of 42K men across the strait and while in theory we outnumbered them, large amounts of our forces were in eastern anatolia carpet sieging. The Ottomans ignored my eastern allies and hard focused me and my balkan allies. There were just too many Ottomans. They left about 20K on constantinople to siege, and the other 22K moved around as a group of many smaller stacks that would immediately coalesce if threatened. AI allies weren't smart enough to attach to my army all at once, and even still we would've been slightly outnumbered, and even with advisor the Ottomans had slightly superior morale.
I could actually have taken some land if this had been an offensive war as planned, but because they attacked and were sieging the war goal I couldnt get out, and I could only have called Serbia and Albania if it was defensive.
But with the current state of the game, the absolute atrocious design ideas and standards, there's no point. I couldn't care less.
Byzantium will get 0% admin eff. It will never get any more because it's an end game tag. They've actually designed the game even further than I expected to poop on Byzantine players.
I don't see a reason to play this anymore. They've designed it to piss off veterans and just seem cooler and fun to new people. I'm in the first category, so I'm out.
Good luck with your future conquests, hail the Purple Phoenix, and you're all great.