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Aristocratic ideas make cavalry slightly cheaper but without other widespread reductions its still very expensive and you might have to change religion to Sunni or another islamic faith to enjoy the benefits of 60% cavalry allowance so that your cav aren't less effective when (and if) your infantry centre falls apart.
I never played as Poland but as Russia with Quality and the Cossacks bonus, I was able to field an army with maybe a 1 cavalry:3 infantry ratio with a +30% cavalry combat ability and they wrecked everything until Tech 20 when they started to take too many losses for my liking and I scaled their numbers down to use just as flankers. Of course, it didn't help that the Ottomans fielded alot of cannons, so how good a cavalry heavy army does in the late game probably depends as much on how many cannons the enemy uses as it does on tech. After Tech 16, artillery in the back row does more fire damage than infantry does and the fire phase comes first. With +73% cavalry combat ability, I think cavalry should beat infantry pretty well if the infantry isn't supported by artillery until at least Tech 27.
The bad thing I noticed about going full limit with cavliary though. After combat you may lose more infantry and now you're over cavliary limit. You would now have to detach some horses.