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Laporkan kesalahan penerjemahan
Depending on the strait (and time period).
There are straits where a blockade can (theoretically) easily be prevented if one nation owns both sides. You simply cannot prevent an army crossing e.g. the Elbe Estuary (Stade-> Dithmarschen), the Bosporus, Sealand->Fyn or other (rather narrow) straits in small vessels when your blockading fleet can be attacked by coastal batteries on both sides (which, being land-locked and maybe stationary) can (theoretically, depending on nation/time) punch much harder than ship cannons).
As said, this works only for some straits (probably not for e.g. Gibraltar) but it is at least not completely ahistorical.
If you want more realism, even Roman Empire was able to build bridges over narrow straits within days. You could say that ships can stop armies crossing the strait when there is certain number of ships compared to size of the enemy army. For example blockade power of your Navy in the strait (having 1 ship has no effect, but 10 ships could stop army of 10k crossing no matter who controls the land provinces).
a strait is only a thin strip of water between to points - shore defences would have decent range from both sides to cover any landing boats and harrass any blockade ships during the crossing.
the strait crossing penalty would allow for any disarry in landing units should they run into landing combat.
if you controled one side of teh strait there wouldnt be full shore defence coverage so your ships could stop a landing while out of range
tho the reason for this in game is balance and exploitation
I am 100% sure of that.
The Roman Empire really used buildings & fortifications to control the battlefield like no other ancient army. Sure lots of others could build fancy forts but few rarely used them in offensive ways.
Agree. They already have a percentage for coast-blockade so they could expand on that. Say that they make it that 100% blockade ensures blocking passage of armies, maybe above 50% twice as slow crossing as otherwise and below 50% unable to cross. But I doubt they even consider putting effort into anything thats naval
Personally I'd rather see severe attrition penalties to crossing a blockades strait, maybe not 1:1 with blockade percentage but a fairly hefty one none-the-less maybe scaling up to a maximum of 40% attrition at 100% blockade or something.
That could work.
But speaking of crossings, I would love to see some straits especially up in the north freeze during really harsh winters, also making them impassable to ships. Very doubtful the game can make those changes on the map but it would be real nice.
Realize those crossings of the danish belts ingame, epic stuff imo^^ https://en.wikipedia.org/wiki/March_Across_the_Belts