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But each Estate also has 0% effect on one of the province stats. In general you want each of these control only specific province. For example 1-1-10 would be great for Noblity, while 10-1-1 would be good for Clergy.
However, there are even more modifiers. Land controlled by Clergy for example has reduced unrest and improved missionary strength. Burghers improve Trade.
There is also country-wide bonuses for high loyalty. Having them all at at 60+ loyalty is best but you do not have to reach that with controlled land only.
Also if you want to milk estates for useful points, advisors and generals, you need to be careful not to push their Infulence up to 100% (disaster).
Also notice that while most countries start with high % of land controlled by Nobility, when you expand your country and conquer new lands, their % starts to go down without the need to remove provinces by force.
Small nations are hard to not have estates control all provinces. You should revoke them to avoid disasters. Estates loyalty usually ends up around 40-50 over time, so don't worry if you get loyal below 50. You just don't want loyalty below 30.
Aside from that... kinda. Estated provinces have 25% minimum autonomy in everything except the value they specialize in; f.e a province owned by the clergy will have 25% minimum autonomy on manpower and tradevalue, but 0 where tax is concerned. So you get slightly* more money and manpower from each unestated province.
It's generally not worth it to do so, though; the benefits happy estates give are pretty immense. Being able to farm 150 monarch points every 20 years or generate a couple hundred ducats for free outweigh the minimum autonomy easily, and there is also the passive bonuses they give.
* really slightly since most provinces aren't developed much, and because the estates remove autonomy for the stat they specialize in.