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Now for the Benefits: You get +10% manpower Modifier, +10% Moral of Armies, -.15% Monthly war exhaustion, -50% Unjustified Demands, -15% Land and Naval Maintenance, +40% Land and Naval Force, and -100 Papal Influence. Plus you get the "Spread the Revolution" casus belli which replaces the imperialism one.
Speaking from personal experience, the Revolution is definitely worth it and if you do go for it try not to be Catholic. I hope that helps!
all you want to do is let them occupy your capital and deny access for anyone because they will reclaim your provinces for you
Most of these apply for non-WC/casual games:
- You loose your special government (Prussia, Tsardom, Ottoman, ...)
- You loose Aristocratic Idea Group (if you had it before) and get Plutocratic
- You become a Republic so no more RMs to improve relations, no new PUs (you keep your pre-revolution PUs however), not eligible for HR Emperor unless you go Revolutionary Empire which takes time after becoming Rev Republic
- You loose Defender of Faith (you may miss its extra missionary)
- "Spread the Revolution" can, in certain (very limited) situations, be worse than Imperialism (or even simple COnquest CB): Its wargoal is show superiority (win battles) which against a strong country or in multiplayer can be much harder than sieging a single province to get ticking warscore
- ... (maybe more)
But as I said: All of this are very situational. I had games where I decided to not go revolutionary (or not directly in 1710) because of one of the above but normally the gains are too good to ignore.