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"Late medieval to Napoleonic" is the term I use when talking to wargamers.
It's mostly the colonial period.
Vicky is industrial revolution.
The game begins in 1444, which is the very late medieval era (which is considered to unofficially end at several dates near then, such as 1453 or 1492), and during these 10-50 years the medieval era as we know it is not well represented at all, since the mechanics are basically identical to what they are in 1821, i.e. professional standing armies and highly centralised states. CK2, on the other hand, covers basically the entire medieval era if you have two of the major DLC, from 769 to 1453. It's incredibly in-depth, immersive and relatively accurate in terms of its depiction of feudalism (essentially lords below lords below lords, all ruling in their own right). CK2 accurately represents how decentralised countries were, as well as how expensive it was to maintain armies (thus you must raise levies when at war and disband them afterwards, rather than keeping a standing army present at all times).
CK2 is a considerably harder game to 'get into', in my opinion, since the feudal/vassal mechanics take a lot of getting used to and since you play as individual characters rather than the nation as a whole it's generally a lot harder and more complicated to get things done (as was the intention, and it's why the game is so historically authentic).
If you specifically want a medieval game, get CK2. I personally prefer EU4 because it's more accessible, but CK2 is the definitive medieval gaming experience.