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Sieges take forever.
I understand ideas and tech makes a difference. But, is there like a golden ratio of sorts?
For example, i usually use 12 inf 5 cav and 3 siege for a 20 army. I seen a video a while back that explained combat width and how to compose your armies. So i guess thats what im looking for. Having trouble finding it
For 20 stack I'd go simply 8/2/10.
At 30 stack I'd go, shocker, halfway between the two, 12/3/15.
As a general rule, you want a little under half your frontline units (Inf and cav) to be cav. and some cannons for siege. Start to replace your cavalry with cannons at mil tech 16 until about a quarter of your frontline is cav and your arty is equal to your front line.
Also, if you can afford it you want your armies to be large enough that your frontline units are equal to your combat width to avoid allowing your enemy to gain flanking bonuses, and make it more likely you will.
You do not want a little under half your frontline units to be cav. That's bad. Rather, and this is what I should have said, what you want is of your frontline units, your cavalry should equal a little under half your infantry.
So if you have, for example, 20 infantry, you want 7-9 cavalry instead of 10 or, as my advice originally was, 17-19. This is because cav is a support unit, and so it needs infantry. Most countries start off with a cavalry-infantry ratio of 1:2, hence why your cavalry should equal half your infantry. However, due to infantry dying in battle, the ratio could become something like 1.75:2, thus giving you a malus towards the effectiveness of your cavalry. So that's why you want your cavalry units to be equal to slightly less than half your infantry.
Thanks mate. Having a nice milan run through right now so im going to try this
https://www.youtube.com/watch?v=O63oZQpKt_g&t=520s
this is a video I really like to explain alot of army comosition questions and more
He covers most, if not all, of PDX's RTS games and updates when necessary.
Already done. :D
For example when the combat width is maxed out at 40 I will have two stacks of 24 inf and 20 artillery with a couple of cavalry just for a bit of flanking for gold measure. So it ends up being 48 4 40 composition fighting initially. I have more than 40 infantry involved because I’m not gonna risk my artillery in the back taking any damage from lack of support and I keep another army or two nearby to fully reinforce when the number of infantry involved start dropping.