Europa Universalis IV

Europa Universalis IV

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DankDansk Jun 3, 2018 @ 9:48pm
I Need Eu4 Pro Tips
I have Had Eu4 for about a year now, an I have a few Dlcs, but I have mostly fooled around and Done Cheat mode a few times, or started an Ironman Game I never finished because I made some really stupid decisions. I'm not saying that I have no clue how to play the game, but I want some of those really deep pro tips that will help me crush any foe. Any Ideas?
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Showing 1-15 of 22 comments
Sl3 Jun 3, 2018 @ 9:52pm 
focus mil tech choose all mil ideas.
DankDansk Jun 3, 2018 @ 9:56pm 
I don't do that. I usually Invest in ideas that have I have a ton of MP at the moment to get a head start, or in a tech area that I am ahead of. Like when I play Ottos, I start out with a ♥♥♥♥♥♥♥♥ of Dip MP because I don't try to expand until I have the means to core and state provs quickly and When I have Extra acceptable Cultures ready, and It also depends on the Traditions and Ambitions.
DankDansk Jun 3, 2018 @ 9:59pm 
For Instance, Ottos have really good mil Traditions, the best being the Timar system. I tend to veer away from quality ideas because of it and instead I Get quantity Ideas and steamroll my enemies with massive armies of 50/50 Infantry Cavalry Ratio armies. I also get Nobility Ideas, to get extre bonuses on both force limit and Cavalry cost, with cheaper Mil Tech as an added bonus early on.
DankDansk Jun 3, 2018 @ 10:02pm 
And yes, I tried your Idea before and it backfired, not military wise, but economically wise. I ended up not having the necessary trade power and general economic strength to actually uphold a monstrous army of that size, and I quickly depletes mil MP, so your generally fighting European Line infantry with Azab Infantry, if your lucky.
DankDansk Jun 3, 2018 @ 10:03pm 
Any other Suggestions?
pruiq Jun 3, 2018 @ 10:15pm 
In my think, the best idea is always inflance. Second is administration. You can easy to conquer with low AE.
And you may get grand strategy for kick ottoman and muscovy's ass.
kaiyl_kariashi Jun 3, 2018 @ 11:14pm 
I'd recommend checking Reman's Paradox's tutorial videos.

They explain a lot of concepts A LOT better than people chatting on the forums can.


Especially the ones about how military mechanics work.


You don't need a large military to beat your enemies, you just need to know how combat works and have enough to kill what you're fighting.


having a huge army but less useful troops requires MUCH different tactics than having a small but VERY dangerous army.

Though the techniques used in both have some overlap in terms of winning efficienctly.
Victrixy Jun 3, 2018 @ 11:21pm 
I wouldn't say it's pro tips, but here's my two cents.

1. Whenever you start a game, you should identify your country's bottleneck. Is it diplomacy? Economy? Or military? If money is the major problem, take the relevant ideas or beat someone up for money. Are you trying to get the emperorship? Take diplomatic idea.

2. Be opportunistic. As the old saying go "one man's loss is another man's gain", you too should strike down someone when they are in a tight spot.

3. EU4 is a war game, but military muscle is not the means to an end. Unless you are space marine or so strong that no one in the world can rival you, there will come a time when there is a opponent about as strong as you or much stronger and figting him will inflict heavy damage to you. Identify their bottleneck and use them to your advantage. They heavily rely on trade? Privateer their trade nodes. They have strong allies? Attack someone else who will drag them in a war or attack them when their allies are too busy to help.

4. Understand the trade mechanics. Trade is the most efficient way to gain a lot of money with the amount of resources you needed to invest most of the time. When you plan your conquest, you should also keep what trade node is that particular province is in. For example, you are Ottoman. It is more profitable to go east than west because of the way trade is flowed and how trade goods are distributed.

5. Monarch points management. This is probably the most difficult resources to manage and take a lot of practise. All I can say is don't spend what you don't have. If you have low military points generation, avoid taking military ideas and use them to keep up in military tech instead. Military Tech > Military idea.
brian_va Jun 4, 2018 @ 7:15am 
Originally posted by kaiyl_kariashi:
You don't need a large military to beat your enemies, you just need to know how combat works and have enough to kill what you're fighting.
just to add onto this, check the eu4 wiki for combat. there are a ton of variable that factor in; more troops doesn't secure victory.
firestar587 Jun 4, 2018 @ 7:48am 
Originally posted by KoSKorpze:
focus mil tech choose all mil ideas.
1. This is a bad idea as most nations bc you will want other idea groups and
2. You CAN'T in ironman theres a max of 50% of idea group type in ironman
salatrin Jun 4, 2018 @ 9:52am 
Originally posted by firestar587:
Originally posted by KoSKorpze:
focus mil tech choose all mil ideas.
1. This is a bad idea as most nations bc you will want other idea groups and
2. You CAN'T in ironman theres a max of 50% of idea group type in ironman

Not to mention the fact that it is also literally impossible to focus on both mil tech AND mil ideas as you can really only "focus" on one or the other since if your putting the points into one, you dont have any to invest in the other.
leaper Jun 4, 2018 @ 10:29am 
Originally posted by firestar587:
Originally posted by KoSKorpze:
focus mil tech choose all mil ideas.
1. This is a bad idea as most nations bc you will want other idea groups and
2. You CAN'T in ironman theres a max of 50% of idea group type in ironman
You can change the option and still play in ironman, i think achivements are also allowed but im not sure
DankDansk Jun 4, 2018 @ 1:33pm 
That's actually extremelly helpful, because I never really focused on diplo or influ ideas, I usually go for Maritime because most other nations start with crazy good navies, and religious, and when Im about to hit suleiman, I get quantity and then I take chunks of levant and Mashriq lands (Iraqi-Arabi and Basra) before I take Egypt and mecca, and I give the rest to tunis for their hard work.
bri Jun 4, 2018 @ 2:01pm 
Originally posted by KoSKorpze:
focus mil tech choose all mil ideas.

Terrible advice. Military points are actually the least useful around. As long as you are getting enough to stay on par (or slightly ahead is better) with your neighbors in military tech you have enough. Generally speaking military ideas matter a lot less than military tech in winning battles.

The majority of the time if you aren't focusing admin mp you're doing it wrong...
kaiyl_kariashi Jun 4, 2018 @ 2:24pm 
Originally posted by brian_va:
Originally posted by kaiyl_kariashi:
You don't need a large military to beat your enemies, you just need to know how combat works and have enough to kill what you're fighting.
just to add onto this, check the eu4 wiki for combat. there are a ton of variable that factor in; more troops doesn't secure victory.

That's why I recommended reman's video on it.

He covers everything in step by step examples and expains how each thing works.

The wiki is helpful but a lot of people I've directed to that usually end up coming back with more questions, since while the information is useful it's still a bit hard to wrap your head around everything without being able to see it in practice and when you play there's a lot going on so stuff can get lost in the shuffle until you've gotten a lot more time with it.
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Date Posted: Jun 3, 2018 @ 9:48pm
Posts: 22