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And you may get grand strategy for kick ottoman and muscovy's ass.
They explain a lot of concepts A LOT better than people chatting on the forums can.
Especially the ones about how military mechanics work.
You don't need a large military to beat your enemies, you just need to know how combat works and have enough to kill what you're fighting.
having a huge army but less useful troops requires MUCH different tactics than having a small but VERY dangerous army.
Though the techniques used in both have some overlap in terms of winning efficienctly.
1. Whenever you start a game, you should identify your country's bottleneck. Is it diplomacy? Economy? Or military? If money is the major problem, take the relevant ideas or beat someone up for money. Are you trying to get the emperorship? Take diplomatic idea.
2. Be opportunistic. As the old saying go "one man's loss is another man's gain", you too should strike down someone when they are in a tight spot.
3. EU4 is a war game, but military muscle is not the means to an end. Unless you are space marine or so strong that no one in the world can rival you, there will come a time when there is a opponent about as strong as you or much stronger and figting him will inflict heavy damage to you. Identify their bottleneck and use them to your advantage. They heavily rely on trade? Privateer their trade nodes. They have strong allies? Attack someone else who will drag them in a war or attack them when their allies are too busy to help.
4. Understand the trade mechanics. Trade is the most efficient way to gain a lot of money with the amount of resources you needed to invest most of the time. When you plan your conquest, you should also keep what trade node is that particular province is in. For example, you are Ottoman. It is more profitable to go east than west because of the way trade is flowed and how trade goods are distributed.
5. Monarch points management. This is probably the most difficult resources to manage and take a lot of practise. All I can say is don't spend what you don't have. If you have low military points generation, avoid taking military ideas and use them to keep up in military tech instead. Military Tech > Military idea.
2. You CAN'T in ironman theres a max of 50% of idea group type in ironman
Not to mention the fact that it is also literally impossible to focus on both mil tech AND mil ideas as you can really only "focus" on one or the other since if your putting the points into one, you dont have any to invest in the other.
Terrible advice. Military points are actually the least useful around. As long as you are getting enough to stay on par (or slightly ahead is better) with your neighbors in military tech you have enough. Generally speaking military ideas matter a lot less than military tech in winning battles.
The majority of the time if you aren't focusing admin mp you're doing it wrong...
That's why I recommended reman's video on it.
He covers everything in step by step examples and expains how each thing works.
The wiki is helpful but a lot of people I've directed to that usually end up coming back with more questions, since while the information is useful it's still a bit hard to wrap your head around everything without being able to see it in practice and when you play there's a lot going on so stuff can get lost in the shuffle until you've gotten a lot more time with it.