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lol k. did your fedora drop down from your sweaty brow as you typed that?
...exactly. Thats why i wrote "to some extent".
That is true. So you are proposing the stats of the heir will be hidden until heir reaches age of 16? If you have Rights of Man, Personalities work something like that, over time new ones are revealed and they could be good or bad. Similar system could be implemented for base monarch points too where all the rulers start as 333 and every 10 years one of their stat is either increased or decreased by 1.
It did not happen CONSTANTLY but it happened. The potential of dynasty totally disappearing and new guy grabbing the power feels to me as more interesting game mechanic, and again, it is not really historically false even when it was not happening every time ruler died. If I understand the OP correctly, the main problem with current system is that you can not hand-pick your heirs to quarantee they will stay in power and have best possible stats.
I am not, I am playing as country, not ruler. You may be playing as ruler, but that does not mean everyone else is doing same.
In the end, I do not think EU4 really needs more and deeper dynasty mechanics. But perhaps you do, beside saying it is all so terrible and bad and awful and blablabla, can you at least attempt to describe something better? What would be the main changes needed to make it enjoyable?
Okay. Maybe Paradox will release future dlc addressing this extremely pressing and urgent matter to satisfy you next year.
Why do you say YOUR dynasty because it doesn't matter. You're a country. You have no dynasty. You have a culture and a religion. You wear dynasties like you'd wear clothes. Can change any day. No point in keeping up who made the clothes exactly. You just need to know the brand name.
pu mechanincs should be improved.
You're just splitting hairs. Defending a mechanic that deserves improvement with semantics doesn't help anybody.
If you think EU4 is in any way accurate regarding history you are wrong on so many levels. A 0/0/0 monarch would most likely lead to something bad, say a civil war or internal strife; yet that only depends on whether your funny number with a scale next to it is lower than zero. We don't need that amount of detail, but IMO that's a pretty bad way to defend the dinastic mechanics of this game.
So, it is all purely visual, as you have no way of interacting with it? It would have no impact on the game, just a tab you can open and look at, with names and pictures of imaginary people, most of who will never have any chance to become the ruler. Do you expect to see popup messages about "your third cousing Albert has died during the voyage to far away lands" and "Philippe, the Duke of Normandy has married princess Marguerite of Burgundy"?
Let's suppose such extensive family tree is added to each Monarchy. Would player who looks at that chart constantly, have any bonuses over someone who never even opens the tab?
And, just for math skill test, if your starting ruler at 1444 has 5 children, and each of these children marries someone and has 5 children too, with average age of death 50, how many members would your family tree have by 1821?
If you did not marry your kids for some time, they pick sb from the country, thus you have no chance to go for any PU.
The list has the ruler's kids/ brothers, up to 6 names perhaps.