Europa Universalis IV

Europa Universalis IV

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Tanminator Jan 10, 2018 @ 1:58pm
War of the Protestant League
Ok, so I was Prussia fighting in the Protestant League War with the Palatinate as the leader on my side (Protestants) and Austria as the leader of the Catholic League. I can forgive the fact that the Palatinate declared war at the worst possible time for every member of my side. However, that aside, we managed to get about 80% warscore AND occupy Vienna (and I had max ticking warscore from winning battles at 25). By that point I had already had the Call for Peace for about a year and a half and we had fully sieged out many of their members. The only issue was that I was not the war leader and the Palatinate would not peace out even though it only takes 50 warscore to get a Protestant victory. (This brings us to the main problem.) Austria managed to sneak in an army into the palatinate capital (and only province) and siege it out without my knowledge. Instantly, our 75-80 warscore turned to -100% warscore. The Palatinate instantly made peace and was annexed by Wurtemmburg, which gave leadership of the Protestant League to Hamburg. The other nations in the league that the leadership could have passed to were me as Prussia, Ottomans, Russia, France, or Denmark, but it chose Hamburg. Austria then sieged out Hamburg and the same thing happened where our warscore went from ~65% for us to -100% against us. Hamburg instantly made peace and the Catholics were victorious.

I guess I have two questions that need to be addressed.

1. How does the game choose who becomes the Protestant League leader after the first one dies?
2. Is sieging out the capital of the Protestant leader supposed to give the other side maximum warscore regardless of everything else? Even though I had their leader's capital sieged out?

Oh yeah, and why wont my side PEACE OUT WHEN WE HAVE THE WAR IN THE BAG??
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c00lizz Jan 10, 2018 @ 2:30pm 
1. Outside of war it's a calculation of strength, pretty sure there is some favourtism to electors though. In a war I honestly have no idea, it's such a rare occurance, honestly it might just be running through the nationID's and picking the next one on the list.

2. If a war has lasted a certain amount of time, I think it's 5 years, then having fully occupied the war leader grants 100% warscore against the entire alliance.
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Date Posted: Jan 10, 2018 @ 1:58pm
Posts: 1