Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
50 is the highest I can get before manpower dies and the mingsplosion rebels show up
I have absolutely no idea how RadioRes did so well except that maybe he got lucky with the Beijing siege
1) improve relations with Mongolia (they arent a historic rival anymore but still disloyal)
2) Raise Host
3) wait till 19,000 Manpower
4) Declare on Ming
5) Ming will attack Mongolia first so this will allow Mongolia to help somewhat even if disloyal
6) Find the stack that has either the emperor or the emperor's heir as a leader, it will always exist
7) isolate the stack and beat it, this gives the Emperor Captured modifier which puts Ming into an interrgum and gives you Siege and Morale bonuses
8) Siege down Beijing
9) this gives an event that gives you occupation over all of Northern Ming for free
10) This tanks their Mandate to 0, now you just have to start stack wiping for war score
11) take as much land and money as possible
Heres my issues:
1. its sorta hard to isolate the heir or emperor
2.Even with a 2 siege general (from Raise Host, the starting Khan general while almost as good as Skanderbeg doesnt have any siege pips) and spy network bonuses from Mare Nostrum and the Siege bonuses from capturing the emperor it takes a good amount of time to siege down Beijing even after a wall breach, allowing Ming to just siege down my country and Mongolia resulting in war exhaustion and negative war score even after I get all of Northern China
3. Running around smashing Ming units and eventually Mingsplosion rebels (and sometimes even the Tribals and/or those ♥♥♥♥♥♥♥ Chagatai seperatists) drains my manpower
4. Im losing money, alot. And unlike RadioRes I cant take such a large amount of land and 2000 ducats cause of war score
the entire war seems to revolve around sieging down Beijing early enough to blitzkrieg the units before Ming sieges down my country and later ♥♥♥♥♥ out units to start unsiegeing
Always take max ducats, it's more important than the land in the first war. It gets you out of debt so you don't go bankrupt and wrecks his economy. You keep doing that and he will enter into a bankruptcy spiral, then it's a free lunch. The first war is tough, the second is tough but a little easier. By the third he's a pushover. Just don't let up on him
while improving relations can initially solve this problem, wouldnt another Vassal just result in Mongolia becoming even more disloyal?
I used to eat Ming as Jianzhou by just taking Beijing and the few provinces to the east and south for myself and feeding the rest to two vassals. I would give about 75% of Ming to them. Just start integration ASAP and then feed the vassal the land. I would have one war where I fed one vassal, next war fed another. Neither would be able to core. In a third war I would take a bunch for myself. Then the vassals would core their land while I'm coring mine. As they are integrating, the integration becomes more expensive because they are being constantly given more land, but they stay loyal because I'm constantly feeding them land, making them more loyal.
My initial plan (after realizing how tough the 1st ming war is and deciding that a truce break will not work out well) was to either push into Manchuria or deal with Chagatai and Uzbek after recovering from the 1st Ming war
There also is the option of attacking one of Ming's tributaries and white peacing them to reset the truce timer to only 5 years
If you don't want to truce break him you could always go west and snake for the gold mine for some extra income. Or attack a tributary as you said for a short truce. But it will take time to get him to white peace. So really you are only lowering the truce timer by 7-8 years at best, at the cost of having to fight him again to just shave off a few years. I generally only do that if I'm not playing an Asian tribe and I'm not trying to eat ming asap.
But as I said. Ming explodes differently now and I haven't played around with the tribes in the new patch yet. Don't be afraid to try different strategies and start over a few times until you find the best way to go about it. That's generally what I do when I play a nation with a funky start. Just keep going back to 1444 until I find the best way to snowball quickly, before I put in all of the time in a full game. It's my understanding that the northern part of Ming will break off independent relatively early. You could just wait for him to break free and then dow him immediately before he has a chance to get allies