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That being said, if you are not actively conquering and just playing a more relaxed game like it sounds then there is not too much of a rush to grab institutions, you'll catch up in tech really quickly lategame without too much issue.
this is the only way to get the first 2 intitutions(3 with feudalism) outside europe without bordering someone that has it. Colonialism is easy to get, just make colonies on north america and your capital will start growing it
For Renaissance I develop provinces
For colonization I colonize the Americas
For printing press nothing can be done
Regarding the Renaissance, is there a certain development that I have to have? For example, if I unite all of Japan quickly do most provinces have to have 20 development?
as you add more dev to that province you will gte slightly more for each point untill its present and will spread on its own to your other provinces.
you need 10% of automony modifed development to embrace the institution and lose its penalty paying gold to embrace in the rest of your provinces.
The more development that has it present the cheaper it will cost to embrace with teh cost being 1 ducat if present in every province.
Institutions have diffrent ways that they spread so many will grow naturally without player input but will take time, to help it it from your neighbours its usually best to have good relations but if you spawned it in your area and dont want others to get it ie MIng havingh negitive relations will slow them down
Provinces will advance in both Institutions if they are in range of provinces that have both. The ducat cost to adopt them so quickly will get a bit expensive, but you can probably figure something out.
The problem was that I was extremely behind on tech after developing said province.
It's a risk reward situation
But when developing you should find a low development province, and evenly develop it with your admin, diplo and mil points