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What frustrates me the most is that the ruler always, and I mean every single time, dies eleven to thirteen months before my heir comes of age, regardless of the current ruler's age or activity. I've been editing the EUIV saves lately because I've been testing to determine what the reason is.
I'm pretty sure it's a bug, but it only seems to apply to heirs acquired naturally. That is, it does not apply to heirs obtained through events, or at least not the 'Talented and Ambitious Daughter' event (id = dynastic_events.3). That was the only time my immortal ruler did not die at the usual time. In fact, my ambitious daughter died in her 70s while my immortal ruler lived on, despite being in her 160s.
This has not happened to my non-monarchies, which do not have heirs. However, rulers still die of old age despite being immortal. As to the cause of death that it may mention in the popup event message, it seems to be based on only the first trait the ruler has. One of my rulers died with the immortal trait first in the list. It mentioned their immortality being exaggerated. I went into the save file and switched the order, putting 'kind-hearted' first and 'immortal' second. I reloaded, and the ruler died at roughtly the same time, except the popup mentioned kind-hearted, not immortality. This has been fairly consistent, except when my ruler died from an "accident" while drilling troops. I don't think it was related to increased risk from leading an army, though, because it also occurred around the time they usually died.
I found that by saving and loading every month as the heir approches age seems to prevent the ruler from dying. If this is done until after the heir turns 15, the heir seems to die instead within a year.
What led me to post this now is that it happened again. My ruler was leading an army, but not in combat or drilling this time. Interestingly, no flavor text related to the ruler's traits was given this time.
I seldom play Custom Nations and never had an Immortal Ruler so the following is part guessing:
I think every general (ruler/heir or neither) has a chance to die each year/month. This is also applied if the general at the moment does not lead an army (else you could assign your generals only for battle, unassign them afterwards and keep them for the entire game if they don't die in battle).
A (mortal) ruler/heir has a chance to die each year/month.
So a ruler/heir as general has two chances to die, the "ruler death chance" and the "general death chance".
A third death chance would be battle/drilling but that does not apply in your case.
I suppose, "Immortal" only prevents dying from "normal" ruler death, not dying from "normal" general death nor general "battle" death.
I don't know is this is an oversight or working as intended. The line "Immortality was exaggerated" just may be there as they wrote a line for every trait without thinking it through.
I had only one try of this trait & my king wasn't general - and he'd lived ~ up to 200 age.
Think about immortality as something like vampire from movie. You're strong, you're fast - but you definitely don't want catch bullets from entire line of enemy musketeers. And you need to especially avoid cannons.
Yes, I have DEFINITELY lost 'immortal' rulers/heirs without making them generals. I meant to clarify this but somehow this point didn't make it to the final post.
However, the rulers/heirs who were also generals who DID happen to die WHILE leading an army always did so at the time they would have died if they had been sitting on their throne at the time without having ever lifted a sword in their life (in other words, whatever caused the armchair monarchs/heirs to die in the usual three-month window was the same thing that triggered the deaths of the ones who were authorized to lead armies, regardless of whether they were actually assigned to one at the time of their death).
King/General Alexios IV Palaiologos was marching in North Africa (not drilling) when he randomly died, at age 20, 11 months and 10 days before his heir came of age. Interestingly, the popup mentioned nothing of his ruler traits, which I added for testing purposes in this order: 1: Kind-Hearted, 2: Immortal, 3: Conqueror. I wonder if this is because he didn't have a general trait.
My speculation is that when a leader (general/admiral/conquistador/explorer) dies, regardless of whether they are actively leading an army, and regardless of whether the leader is also your ruler or heir, the game only checks general traits, not ruler traits.
Similarly, Ming ruler Empress Jan I, who was not a general, died in her mid-late 170s (probably sipping tea in a silk robe daydreaming about the Green Destiny in a palace built entirely out of prosperity and divine favor), just as her heir Prince Jianzhi turned 14. This was the same age Jan I was when her father, the previous emperor, died in his late 40s, I believe. I forget his name, but he was actually the first and only ruler I've had die in a drilling accident. However, I paid little attention to that death because he was only decent, not great, and he wasn't exactly young either.
Of these four examples (but certainly not my only examples), only Alexios IV and Empress Jan I were immortal. During Jan's long reign, I observed similarly odd patterns in the deaths of most of my heirs, but I don't feel as confident about my speculations as I find heirs more difficult to observe. Heirs do not always exist for observation, and observation is limited to a 15-year window after which time it seems that my ruler and heir appear to be safe and clear of anomalous death risk.
I've read in Paradox forums that 'good' rulers (those with high skills and positive traits, I guess) don't live as long as bad ones, who sometimes persist into their 70s. And rulers are more likely to die if their heir is bad, and more likely to persist if their heir is good. Personally, however, I would say this is mostly untrue based on my recent observations. The only consistency I've seen is when my ruler/heir dies relative to the heir's coming-of-age.
Yes, the tooltip for the immortal trait says:
"This ruler has found a way to cheat death and potentially live forever. While immune to disease and old age, they may still die from physical violence."
However, I would like to point out that what the tooltip tells you about disease and old age is outright false, as my supposedly immortal Empress Jan I has actually died from both. I thought it extremely fair to reload/savescum on both occasions. Specificially, one occasion said she "died naturally of old age" (DEATH_OLD_AGE) and the other said, "A sudden illness took her from us too early" (DEATH_RANDOM_5). These incidents prompted my first expedition into the game files with the expectation to correct this mechanic, but all I found were the localization tags (which I named in the previous sentence) associated with both deaths in the "personalityoptions_l_english.yml" localization file under the comment line "Death Reasons." The only evidence I have that the Immortal trait has any effect on gameplay at all is the fact that I had a character in her 170s in the first place.
Finally,
Have you seen "V for Vendetta?" I don't think he was a vampire like the protagonist of "Dracula," but this guy literally lets a squad of military police with automatic rifles plus the king of stormtroopers (with a revolver) empty their entire clips (or cylinder) into him before killing them in slow motion while they reload. Then he staggers home, talks to an infatuated schoolgirl, and dies. Probably from old age.