Europa Universalis IV

Europa Universalis IV

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Tethryss Nov 21, 2017 @ 10:59pm
Is it the new DLC that makes the Ottomans lose?
I've had 4 games in a row where the Ottomans still blob and still become stupidly powerful. Is this changed if you have cradle of civilization bought? I ask cause I actually want to see a game where the turks are removed from the map, I am sick of seeing worthless hungary and Austria just get swallowed by this Turkish blob.
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Medicles Nov 22, 2017 @ 12:01am 
Ottomans will always be strong and blob, its historically acurate. They just need a little bit longer now. But they will also lose that power in mid to endgame. I actually never really saw them annexing anything from austria. Only from Hungary or Poland with the players intervention.

Blue Knight™ Nov 22, 2017 @ 12:35am 
In my game right now as Karaman i killed the ottomans, as the Mamaluks i killed the Ottomans, but without my intervention i doubt the would die, unless they go to war with Hungry or Aragon early game
Tethryss Nov 22, 2017 @ 12:36am 
Originally posted by Tea Age:
Ottomans will always be strong and blob, its historically acurate. They just need a little bit longer now. But they will also lose that power in mid to endgame. I actually never really saw them annexing anything from austria. Only from Hungary or Poland with the players intervention.

If you are Great Britain or France you usually don't give a toss about Austria.
Of course if YOU play Austria or the Commonwealth you'll most often defeat the Ottomans out of Europe and force them to be a Middle-Eastern/West Asian power but the A.I never seems to do this. I have heard people mentioning that the Ottomans have been collapsing since the newest DLC but I have yet to see it.
Tethryss Nov 22, 2017 @ 12:38am 
Originally posted by KoA Blue Knight™:
In my game right now as Karaman i killed the ottomans, as the Mamaluks i killed the Ottomans, but without my intervention i doubt the would die, unless they go to war with Hungry or Aragon early game

I think the biggest reason the Ottomans are capable of kicking Europe's doorway in so easily is that the A.I is incapable of understanding the longterm consequences of being allied to them. If Austria falls Bohemia and France who helped the Ottomans kick into Europe Rival the Ottomans but by this point they stupidly have fed the Ottomans so much that the Ottomans without the Player are incapable of being defeated.
Blue Knight™ Nov 22, 2017 @ 1:22am 
Originally posted by Terrix:
Originally posted by KoA Blue Knight™:
In my game right now as Karaman i killed the ottomans, as the Mamaluks i killed the Ottomans, but without my intervention i doubt the would die, unless they go to war with Hungry or Aragon early game

I think the biggest reason the Ottomans are capable of kicking Europe's doorway in so easily is that the A.I is incapable of understanding the longterm consequences of being allied to them. If Austria falls Bohemia and France who helped the Ottomans kick into Europe Rival the Ottomans but by this point they stupidly have fed the Ottomans so much that the Ottomans without the Player are incapable of being defeated.
The thing is that is 100% historically accurate.

But i think the reason the ottos have such an easy time wrecking everyone, is he is isolated, everyone but distant nations hate him, and Ottomans are to strong for anyone to attack early, so they just have time to farm, the Ottomans are the Turtle of Euorpe, they can go very slow and just gain more and more power, until they are unrivaled
Deatheagle Nov 22, 2017 @ 1:25am 
Firstly, yes "Cradle of Civilisation" did make the start a little harder for the Ottomans by removing all their cores on greece and anatolia. This makes an early ottoman explosion a lot harder as you will now face a lot more aggressive expansion and coring cost. But all that will only affect players. Still, looking at multiplayer they actually nerfed Ottomans somewhat.

In single player there is several things to consider. One is "lucky nation" ! If you play on historical lucky nations Ottomans will always start with the bonus, which will boost their strength enormously early on. Its quite hard for AI competitors to hold against that. So if you want to see Ottomans dead you might have to put lucky nations to random. This will off couse disable achivements though.

Other things can be done as well, like allying potential ottoman expansion targets early in the game or sending money to potential rivals. You can try to enhance Mameluks enough that they can take out the ottomans. The result is the same though. There will ber always a strong power in the middle east.

All in all, if you want to play in the historical Ironamn setup it will be very Unlikely that the Ottomans collapse on their own. And this is very much intended because they function as a blocker for trade, institutions and european expansion in the game (like they did in reality actually). This is why the 1444 start date is called "Rise of the Ottomans".
Finwhale21 Nov 22, 2017 @ 2:58am 
Just got achivs for Karaman and pasha in Paris and have to say Otto is not reduced! It's still superpower! Paradox just added 80 new provs and made the middle east more playable!
patukcan Nov 22, 2017 @ 3:08am 
i played ottoman'S 12 in a row and YES! Ottomans was nerfed. Thats not close to an argue. Ottoman has no core in Anatolia? is it possible to historical ALSO gameplay facts. no. third changing core situation of Ottomans. They tried to balanced middle east by removing power of Ottoman's of course. How it would be happen.

Memluk's more stronger. you can easly see when you start the game, pick up rivals. Memluks has bigger army now. In 1.22 update they were close.

Eastguard Anatolia has more country muslim/orthadox. If you even attack to Byzantium and Candar at the same time. You would disturb all of your east side.

so make your coalition great again. Thats all.

Ottoman still superpower but thats not the meaning, they weren't nerf.
Last edited by patukcan; Nov 22, 2017 @ 3:10am
Blue Knight™ Nov 22, 2017 @ 6:20am 
Originally posted by Deatheagle:
Firstly, yes "Cradle of Civilisation" did make the start a little harder for the Ottomans by removing all their cores on greece and anatolia. This makes an early ottoman explosion a lot harder as you will now face a lot more aggressive expansion and coring cost. But all that will only affect players. Still, looking at multiplayer they actually nerfed Ottomans somewhat.

In single player there is several things to consider. One is "lucky nation" ! If you play on historical lucky nations Ottomans will always start with the bonus, which will boost their strength enormously early on. Its quite hard for AI competitors to hold against that. So if you want to see Ottomans dead you might have to put lucky nations to random. This will off couse disable achivements though.

Other things can be done as well, like allying potential ottoman expansion targets early in the game or sending money to potential rivals. You can try to enhance Mameluks enough that they can take out the ottomans. The result is the same though. There will ber always a strong power in the middle east.

All in all, if you want to play in the historical Ironamn setup it will be very Unlikely that the Ottomans collapse on their own. And this is very much intended because they function as a blocker for trade, institutions and european expansion in the game (like they did in reality actually). This is why the 1444 start date is called "Rise of the Ottomans".
sorry i didnt bother reading after "greece cores" what cores do the otto have in greece ? that isnt land they already own
Rommel Nov 22, 2017 @ 8:13am 
On my ajam game albania was guaranteed by venice and hungary, and when ottos attacked them they got wrecked. Albania took 6 provinces from them, which then rebelled into byzantine. Oh yeah the knights took a province from them too somehow, no idea how. And Karaman took 4.

Ottos just chilled for like 15 years then started attacking and eventually took most of it back, they keep getting slowed down but never seem to die without my help.
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Date Posted: Nov 21, 2017 @ 10:59pm
Posts: 10