Europa Universalis IV

Europa Universalis IV

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Miles Jul 7, 2017 @ 6:30pm
Global Trade Not Spawing
It is 1605, and Global Trade is not spawning despite me being the dominant power in the richest trade node. Something similar happened when Coloniaism spawned, it should have spawned in my country, Portugal, but waited 6 years until France qualified.

This bug is extreamly annoying and has never happened to me before. I tried exiting out and reloading which did not fix the problem.

Note: Stopping trade protection by my navy immediatly caused it to spawn in Spain, who became the most dominant nation in Sevilla after I stopped protecting trade.
Last edited by Miles; Jul 7, 2017 @ 6:33pm
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Showing 1-8 of 8 comments
Rabob Jul 7, 2017 @ 8:40pm 
I had cases as well where I was the only one where the institution was able to spawn. Only for it not to spawn, but then spawn somewhere else 20-30 years later -.-'
Last edited by Rabob; Jul 7, 2017 @ 8:40pm
Miles Jul 7, 2017 @ 9:02pm 
Originally posted by Rabob:
I had cases as well where I was the only one where the institution was able to spawn. Only for it not to spawn, but then spawn somewhere else 20-30 years later -.-'
Same thing happened for manufacturies. I always get that one because I build production buildings in every valuabel province, but nope it went to Wallachia :steamfacepalm:
tonypa Jul 7, 2017 @ 11:38pm 
You can not be sure any institutions spawn in your country. The time is not exact, it only has starting date but can appear later. Also in case of Colonialism or Manufacturies, there are normally several countries qualifying and which one is picked goes down to luck.

Unless you really must have all of the spawns in your country for the fun of it, all these institutions spread fast enough as long you got requirements, even when they spawned elsewhere. Only Renaissance pretty much spreads to neighbouring provinces.

In my Hindustan game I spawned Global Trade, Manufactories and Enlightenment. That was 100% of everything I could of spawned, since Renaissance starts in Italy, Printing Press starts in Germany (or Protestand or Reformed) and I did not have Quest of the New World for the Colonialism.
Miles Jul 8, 2017 @ 8:40am 
Originally posted by tonypa:
You can not be sure any institutions spawn in your country. The time is not exact, it only has starting date but can appear later. Also in case of Colonialism or Manufacturies, there are normally several countries qualifying and which one is picked goes down to luck.

Unless you really must have all of the spawns in your country for the fun of it, all these institutions spread fast enough as long you got requirements, even when they spawned elsewhere. Only Renaissance pretty much spreads to neighbouring provinces.

In my Hindustan game I spawned Global Trade, Manufactories and Enlightenment. That was 100% of everything I could of spawned, since Renaissance starts in Italy, Printing Press starts in Germany (or Protestand or Reformed) and I did not have Quest of the New World for the Colonialism.
I just played Bharat and got the same three, the issue is isolated to this game.

I don't think you understand what I'm saying. Global Trade spawned as soon as I stopped protecting trade, and thus was no longer dominant in Sevilla, in Spain. Also Colonialism does not usually wait 6 years to spawn, until someone other than me qualifies. This is pretty clearly a strange isolated bug, and not just bad luck.
tonypa Jul 8, 2017 @ 8:52am 
Bugs are certainly possible, just if they are happening in single or only few game(s), they are also terribly difficult to find and fix. Yet, you can not be certain that you stopping trade protection adn global trade spawning in Spain were somehow related. Could of be just randomness kicking in.

What you are suggesting, I think, that there is somewhere in the code conditional check to make sure player does not get institution spawn. Developers very rarely bother with such nonsense.
Rabob Jul 8, 2017 @ 9:11am 
Originally posted by tonypa:
Bugs are certainly possible, just if they are happening in single or only few game(s), they are also terribly difficult to find and fix. Yet, you can not be certain that you stopping trade protection adn global trade spawning in Spain were somehow related. Could of be just randomness kicking in.

What you are suggesting, I think, that there is somewhere in the code conditional check to make sure player does not get institution spawn. Developers very rarely bother with such nonsense.

It might have to do with a faulty RNG they use. For modding I noticed issues with it at least that it often picks the same provinces for province events. Like if you have 100 provinces and spawn it 10 times, it might happen 8 times in just 3 provinces or something. I think they use the ingame date as RNG 'clock'.
tonypa Jul 8, 2017 @ 9:19am 
Sure, RNG is sometimes weird. I don't think any computer games have really "random" numbers, they all use some sort of pseudo-random list of numbers based on some specific conditions.
kaiyl_kariashi Jul 8, 2017 @ 9:39am 
it's a MTTH thing. The more people who qualify the more likely someone will roll it.

Otherwise it's just rolling for you each month with a slight bonus each year past it's spawn date that it hasn't spawned yet.

That's why wide spread ones like Renesciance will fire almost immediately since there's a ton of people rolling monthly.
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Date Posted: Jul 7, 2017 @ 6:30pm
Posts: 8