Europa Universalis IV

Europa Universalis IV

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How am I supposed to make these Prussian space marines?
I always end up rolling garbage generals 15 times in a row and getting my stack massacred by some ♥♥♥♥♥♥ country which inexplicably gets more morale than me, along with constant 4+ pip everything generals. So, what do I do? Which ideas/policies?
Last edited by Alpacalypse; May 2, 2017 @ 2:43pm
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Showing 1-7 of 7 comments
c00lizz May 2, 2017 @ 2:46pm 
Disicpline. Infantry Combat Ability. Artilery Combat Ability. Fire Damage Given/Recieved.

Prussia is not about Morale, if you want a morale monster go for France.
Alpacalypse May 2, 2017 @ 2:56pm 
Originally posted by c00lizz:
Disicpline. Infantry Combat Ability. Artilery Combat Ability. Fire Damage Given/Recieved.

Prussia is not about Morale, if you want a morale monster go for France.
Which policies and ideas specifically?
Quicksilver May 2, 2017 @ 3:34pm 
Quality, Offensive, Defensive + Innovative for the 20% infantry combat ability policy with quality.
mischa.zehnbauer May 3, 2017 @ 1:56am 
Economic is good as well. Enables policies for +5% disc and +10% artillery combat ability. Also grants you more money, which is what Prussia is usually lacking.
FraggerDaddy May 3, 2017 @ 9:38am 
I usually go Influence -> Quality -> Economic -> Offensive -> Innovative -> Defensive for states with german idea groups and more eco problems early.

If i do it as Sweden/Bohemia or something like that i go: Influence -> Defensive -> Innovative -> Offensive -> Economic -> Quality

Policies: Quality/Economic gives 5% discipline, Innovative/Quality gives 20% Infantry combat ability, Innovative/Offensive gives 10% Siege Ability and +1 Leader Siege


If you REALLY want to commit to spacemarines you could also add aristocratic to always have 100% army tradition, but i personally dont think it is worth.


edit: also for unit types: offensive Pips > defensive Pips and Morale > Shock > Fire.
This will give you the biggest chance for stack whiping.
Last edited by FraggerDaddy; May 3, 2017 @ 9:40am
Pellinore May 3, 2017 @ 8:12pm 
I go with

1. Influence to help with the land grabs
2. Quality
3. Innovative to unlock the policy group and Modern Firearms
4. Offensive to unlock the policy group Modern Siege weapons
5. Economic ideas to unlock the policy group horse artillery
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Showing 1-7 of 7 comments
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Date Posted: May 2, 2017 @ 2:29pm
Posts: 7