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Depends on the type of war. Massive wars with multiple armies, tons of sieges and lots and lots of battles build up army tradition very nicely. Also remember that losing battles gives more tradition than winning.
I'm currently playing as spain and is rivaling france. We're the strongest and most numerous countries in the world but battles are mostly massive stacks and slow sieges due to high level forts.
Would it work to simply suicide 1 unit stacks for army tradition?
Some countries such as Brandenburg seem to always have above 20 AT, though, so I'm just gonna say it depends on which country you're playing as if the risk:reward factor is even a problem.
Such as: France can buy it. Poland, eh, with quantity I suppose it can lose a few men. Muscovy, it regenerates its whole army within a year so yeah why not fam lmao smh xdxa rip.
there must be some mistake or bug involved here:
http://steamcommunity.com/sharedfiles/filedetails/?id=912995744
it's not that i'm bad at combat or don't understand how it works, i just don't get the expected rewards.
Sieging a province at best gives me 0.3 army tradition, every combat i engage in gives me 0.1 army tradition or in the case of very weak stacks i get outright 0
http://steamcommunity.com/sharedfiles/filedetails/?id=913004274
i even tried to kill off a sizeable stack against rebels to see if i got more tradition form loosing a battle:
http://steamcommunity.com/sharedfiles/filedetails/?id=912399186
while i did get 0.4 this time, that's still not nearly enough and for some reasont he rebels got more?
from the wiki i see that:
so am i not gaining any tradition because my nation is ranked #1 i the world? if so that's a terrible game decision.
any mods that would give more tradition?
This makes the game unplayable for me.
Without at least two sources of AT, you won't get into the higher regions without constantly being at war. Succesful sieges are far more reliable, but killing tons of enemies works as well. Also generals aren't entirely determined by AT.
Ideas, NIs and Policies add pips as well, so taking those relevant groups pays off twice.
What did you expect? You didn't deal many casualties, so I guess you were hoping on being considered a lot smaller then Ottomans. Of course I also don't know how exactly the conversion thing works, but it's definitely not usual the difference between Great Power #1 Ottoman and GP # 3 Spain (just an example). Kill Otto stacks as Albania and you will see your AT grow.
First part shouldn't be the case. It should be 1 per siege afaik. Please check that again.
That's useless. Inflicted casualties matter and stackwipe. This is also why your idea of sending small stacks to death won't work. No casualties => No AT
I can only speculate how rebels are treaded in terms of their "size", but I guess they are judged by the size of their stack. Honestly, I am often confused about prestige and AT gain from rebel fights and I don't claim to be able to explain that case.
Well, it's a balancing decision. You don't have to like it, but it has it's use. It's one of the two main things that prevents people from solely maxing money and mercs. The second one is disciplin.
Furthermore, every country can get around 40-50 AT with ease. Decay rate at 40 is 2 points per year. That can easily be countered by idea groups or policies or even battles, as long as you manage to rack up 20 of those 0.1 battles per year (yes, that would be tedious ^^). Higher ranks as in 80+ have to be earned, but seeing how great the boni are, that's a good thing.
and i haven't been killing off pathetic natives, i've conquered half of england and been at war with france twice.
I didn't become #1 in the world by staying a pacifist.
higher regions?! i can barely get above 20
to put it black & white, without an idea to passivly boost tradition it would be impossible, litterly impossible, for me to get above 35 army tradition.
I'm not saying i want 100 army tradition here, i want enough tradiiton to at least get 2 star generals. I can't get the minimum required.
1 army tradition.
i expected to be considered equal or get some other result that 0.1 by fighting the biggest guy in the world. I did not.
and how many would you consider to be "enough" casualties? even with 3-4 as many kills we're still just talking 0.3-0.4 tradition. I doubt i'd ever get 1.
That is not the case.
http://steamcommunity.com/sharedfiles/filedetails/?id=913037424
http://steamcommunity.com/sharedfiles/filedetails/?id=913037492
You'll see here that im getting tradition for helping an ally siege.
The usualy result is this:
http://steamcommunity.com/sharedfiles/filedetails/?id=913043608
http://steamcommunity.com/sharedfiles/filedetails/?id=913043646
http://steamcommunity.com/sharedfiles/filedetails/?id=913041662
http://steamcommunity.com/sharedfiles/filedetails/?id=913041738
yup, that's right. I get nothing.
litterly 0
buddy i stackwipe them i get nothing, they stackwipe me i get nothing.
The rebels i wiped the floor with got 5 tradiiton while i got 0.
prob because im a big nation and they are size 0
the reaosn i don't like it is because it's not working.
and i don't want to be forced to pick an idea simply to have a bare bones chance of victory.
that still doesnt solve the issue of not getting warscore from battles and sieging.
but yhe,i could build a couple of forts. I only have about 7 around the edges of my territory.
it would still only give me +1 giving me 20 more tradition. Though since i have so little in the first place it'd probably double it.