Arco
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Terrigood Aug 17, 2024 @ 9:30am
2
Is this a prank of some kind?
I mean, I'm looking at the gameplay, I'm looking at the price... This has to be a joke, right?
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Ixzine Aug 17, 2024 @ 10:38am 
Arco is worth every penny. It is extremely dense with Tactics RPG Goodness, and largely focused on the combat, which is one of my favorite TBS combat systems to date.

Honestly, I thought the same thing when I saw FTL: Faster Than Light first blow up in popularity... I didn't really "get it" until I actually played FTL myself and enjoyed it quite a bit.

Maybe Arco is the same way. Maybe the screenshots or even trailer don't really do its gameplay justice. Let the reviews and word-of-mouth do it justice.

Or you can ask me what I like about it if you need details. It's not a joke.
Collectorhubs Aug 17, 2024 @ 11:13pm 
Remind me that exploration adventure game, that find the golden pyramid thing, when exploring or completing with other adventure
Terrigood Aug 23, 2024 @ 3:07pm 
Originally posted by Ixzine:
A
Maybe Arco is the same way. Maybe the screenshots or even trailer don't really do its gameplay justice. Let the reviews and word-of-mouth do it justice.

I mean, if the game costs this much, it needs to have over 20 hours of entertainment. Ideally much more. There are some games I have gotten 1,000+ hours of entertainment from. How does this game stack up?

To be honest, after giving it another look, I think it might be really neat, but I'm still on the fence.
Fayer  [developer] Aug 23, 2024 @ 3:15pm 
Originally posted by Terrigood:
Originally posted by Ixzine:
A
Maybe Arco is the same way. Maybe the screenshots or even trailer don't really do its gameplay justice. Let the reviews and word-of-mouth do it justice.

I mean, if the game costs this much, it needs to have over 20 hours of entertainment. Ideally much more. There are some games I have gotten 1,000+ hours of entertainment from. How does this game stack up?

To be honest, after giving it another look, I think it might be really neat, but I'm still on the fence.

Go play the demo, it's up again and I think that would be the best way for you to actually know. Demo is the first 2-3 hours of the game and, if you like it and decide to buy it, your save continues.
I understand the "one dollar should = one hour of entertainment" maxim can feel like a necessity since the economy is ♥♥♥♥ and we all need to get good value out of the things we buy, but I feel like that only really applies when buying nearly $100+ games by AAA studios to justify how much they charge.

Indie devs however? C'mon, cut them a break. I would never expect to pay a dollar to watch a one-hour play from a theatre company if I wanted everyone to be paid fairly. So how could
I in good conscience expect someone to create an hour long game they needed to program, make art, create a soundtrack, troubleshoot and only pay them a single dollar for their efforts? Especially when a fair chunk of which goes to Steam and I imagine their publisher.

If you don't think the game is for you, that's fine. Maybe the demo will change your mind, maybe it won't, who can say! But no one is forcing you to buy indie games you don't think you'll like, and neither are they forcing you to make attention-seeking posts like these.
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