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I agree in regards to difficulty. In the beginning and in certain fights it can be very hard, but once you reach a point around midgame it actually becomes very easy (if you learn all the rules, which is a crazy stupid design in itself).
But the most ridiculous thing you wrote is that there's no need for manual saving. That is pure cope, you're just fanboying. Saving is about so much more than restarting a fight. I had to play half the game twice because I realized I missed a companion and couldn't actually go back to where he was. Also, there are multiple cases of dialog choices which have a serious impact on the game (in regards to quest rewards, companion recruitment, missable treasure, etc.) which you have no way of knowing before you try. There's a reason why save mechanics are standard in every single game for the past 3 or so decades.