Pseudoregalia

Pseudoregalia

bobrocks95 May 6, 2024 @ 8:19pm
So can you just get 100% stuck in an area?
https://steamcommunity.com/sharedfiles/filedetails/?id=3241280000
https://steamcommunity.com/sharedfiles/filedetails/?id=3241279991

In The Underbelly in the big room where you hit a ton of switches to raise a center platform, after hitting the last one it becomes too tall to jump onto. When turning around to go back out of the area, you can't make the jumps back up either.

Is this one of those games that will just let you go down into an area and get completely stuck in it?
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Showing 1-7 of 7 comments
Velvet's Simp May 6, 2024 @ 8:42pm 
I believe that, technically, you would only be stuck there if you saved inside that area. If you did not, just reset to the last save.
The game mostly gates where you can go with abilities, but it is possible to get to out of reach places by abusing how mechanics works. With that in mind, it is possible to reach places that would technically require certain abilities before getting them, which could lead to being stuck.
First time playing this game I totally got to a certain place by insisting into getting to it no matter what. And I wasn't sure I could get out of the situation. But worst case scenario for that was resetting to the last save. Another situation happened where I kept trying to get to this one place, and after trying a lot, I got there. But, again, I was not sure I could get out of that situation. I did, however, find a save crystal. And I saved. In this case, if I was stuck, I would need to start over. I was not stuck, fortunately.
Spoopy May 8, 2024 @ 4:28pm 
There are no save points within that area so at any time you can go to game>reset to last save. On top of that, you can just backflip out of the first room, it's the perfect height so it might be a little inconsistent, but completely and totally possible.

If you have slide, leaving that section on either side is possible and easy, although it uses a movement tech you might not know. Regardless of all of that, you have to sequence break hard to get there without any movement abilities, you're not supposed to be there without sunsetter even if it's technically possible.
Zavodnik May 18, 2024 @ 7:27pm 
actually i just beat the game and what was the point of this tower section? i got stuck there and never returned
Gerbera May 19, 2024 @ 6:55pm 
Wouldn't a wallkick or 2 and a backflip get a player out of that? Unless this is for an any% speedrun or something then idk.
bobrocks95 May 25, 2024 @ 11:24pm 
Originally posted by Gerbera:
Wouldn't a wallkick or 2 and a backflip get a player out of that? Unless this is for an any% speedrun or something then idk.

I did end up finishing the game, but I didn't have wallkick when I was down here. And as Grow Island said, that area's just a loop, doesn't really serve much of a purpose. Didn't love the level design in this game personally.
Velvet's Simp May 26, 2024 @ 12:23am 
The place with the pole hanging is meant to be your way to get "Ascendant Light".
The player is supposed to hit levers until the platform gets close to the pole.
Also, I need to try if a basic drift jump could work on that. It should give enough height to ledge grab.

Edit: It is not possible. It requires either wall kicks or high jump, or a high drift jump.
Last edited by Velvet's Simp; May 26, 2024 @ 12:31am
Gerbera May 28, 2024 @ 1:42pm 
Originally posted by Spoopy:
There are no save points within that area so at any time you can go to game>reset to last save. On top of that, you can just backflip out of the first room, it's the perfect height so it might be a little inconsistent, but completely and totally possible.

If you have slide, leaving that section on either side is possible and easy, although it uses a movement tech you might not know. Regardless of all of that, you have to sequence break hard to get there without any movement abilities, you're not supposed to be there without sunsetter even if it's technically possible.
Can't recall much of the underbelly atm but I'm thinking the same thing. Like, how tf did homeboy get there? Like that will and determination on a different (and admirable) level lmao.

Originally posted by bobrocks95:
Originally posted by Gerbera:
Wouldn't a wallkick or 2 and a backflip get a player out of that? Unless this is for an any% speedrun or something then idk.

I did end up finishing the game, but I didn't have wallkick when I was down here. And as Grow Island said, that area's just a loop, doesn't really serve much of a purpose. Didn't love the level design in this game personally.

As for this, if you have solar wind i think an ultrahop could have worked but tbh its ok if you did not know if the mechanic was there. So I don't fault you for not using it and getting irritated.

But if you didn't even have solar wind...

My man literally went to the spookiest of spooky places on the map first before looking at most other places in depth. Ngl that would be rad as all hell.
Last edited by Gerbera; May 28, 2024 @ 1:43pm
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