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An accessibility option would be fine since I know some people really struggle without the map. But I hope they don't make the map the default because then the majority of players will not experience the game the same way I did, and I don't think it would be a positive change for everyone, though it might be better for some people and it's fine if they could choose to turn it on from a menu.
If the game were as big as something like Super Metroid, then yeah I think I'd want a map at all times (at least until I speedrun the game so many times I have the entire map memorized lmao), but since Castle Sansa and its various zones are honestly pretty small by comparison...
But that's just how I feel. I'd still thoroughly enjoy the game either way~
It also only shows the outlines of rooms explored, which room you are in, how the rooms are connected, and what subareas exits lead to if you’ve gone through them.
but the way that dude described the map and noting that as long as its n optiona;l pickup i think we good
I guess it's a fine way to handle it, though I would feel weird about having a helpful item and choosing not to use it, as if I'm the one who's doing it the wrong way by ignoring an obviously beneficial feature. In that context, playing the game without the map becomes a 'challenge run' while playing with the map is the assumed path, but I really enjoy how not having a map feels like an intentional design choice and would like to see that pushed as a feature instead of a drawback.
It's really splitting hairs I know, and people can of course choose to play with the map or without it regardless of how the game frames it.
To give a constructive solution instead of just complaining, maybe there could be an accessibility option for the map, and if you have it On, the full map appears as an in-game pickup, while if you have it Off, the same item is replaced with say, a static picture of a map which implies how the different areas connect but doesn't actively update and is more of a 'clue' than a key feature.
I admit that I haven't tried the beta map yet and it sounds pretty ok and not overly intrusive or hand-holdy. Just wanted to share some thoughts on this since I know there's been a lot of feedback in favor of a map and am glad to see that others enjoyed the game without a map as well and are making their voices heard.
beta update. I have 4 keys can't find the 5th one :( Anybody know where exactly is the map?