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Oh hell yeah, i can't stop playing this game.
I'll be checking the forum regularly and inform You if I succeed with any new "experimental improvement".
Cheers!
DefaultAI->BaseAimError.
[TakedownGame.TakedownAI]
;
; edited 3/23/14
;BaseAimError the lower this value,the less accurate the AI is
;org BaseAimError=600.0
BaseAimError=175.0
&
;Response_MinEnemySeenTime adjusting this value lengthens or shortens the amount of time needed for the AI to recognise a target
;org Response_MinEnemySeenTime=0.5f
Response_MinEnemySeenTime=3.5f
The AI Notice Delay was also increased
;GrenAwarnessDelay adjusting this value increases or decreases how long the AI is delayed in noticing a target
; edited 3/24/14 - AI now has a more natural response, but it's not perfect.
;org GrenAwarnessDelay=0.5f
GrenAwarnessDelay=3.5f
The file locatation is here: \steam\steamapps\common\Takedown Red Sabre Early Access\TakedownGame\Config
The file's name is: DefaultAI.ini
Please pass any questions or comments back through the forum or PM.
Here is my modification.
DefaultAI
BaseAimError=750.0 ------700
Response_MinEnemySeenTime=0.5f -----1.0
Response_EnemyTooLongNoSeeTime=10.f -----20
GrenAwarnessDistance=700.f ----- 2000
GrenAwarnessDelay=0.5f -----1.5
OverwatchHearNoiseRadius=1000.f -----2000
fTimeToLoseInitialVisibility=2.25f ----- 4.25
DefaultGame
ServerName="Takedown Red Sabre"
bFriendlyFire=true ---- false
Difficulty=0 ---- 1
[TakeDownGame.TDLobbyGame]
MaxPlayers=12 ---- 6
AngularBoneSpringStrength=.2 ---- 4
LeanDuration=0.15 ---- 0.30
SprintMovementModifier=1.5 ---- 3.0
MinimumCoverDistance_AgainstThis=128 ----228
DefaultWeapon
[TakedownGame.TDAmmoClip_Grenade]
Capacity=2 ----4
[TakedownGame.TDAmmoClip_Flashbang]
Capacity=2 ---- 4
TakedownGame
[Engine.DecalManager]
DecalLifeSpan=10.0 ---- 300.0