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This time, it was the Poison Tower that wailed on everything. Very few mobs made it across the bridge, including the final boss. Something's amiss in damages.
Also note, any previous items that were in storage did not change with the update to match the newer version(s). Their quality changed to Masterwork level 0 and when I tried to upgrade them using the newest system, it lowered their quality to flawed or poor no matter what item I placed in the right slot including another Masterwork.
hm very strange..
Yes, thats because the previous items didnt have a quality value saved, just the quality label basically. I think i just made all items with quality 0 to quality 50 when reforing. and for the item enhancer it probably is 0 atm. But i know a way to fix it, update coming soon.
Thanks and have a nice day.
I was watching what was happening when the archer towers were being upgraded to T3 and it looked like the damage was being multiplicative and some of that was due to item enhancements. They started at the base damage that they usually have, but item enhancements on themselves and from other towers in the range of 5 were punching them up astronomically and further upgrades to the tower were out of control damage boosts. Just figured I'd add that tidbit of info and hopefully help pinpoint what was happening.
so the issue was just with the archer towers, and only when they are T3?
You had items equipped which were enhanced with the item enhancer?
In your initial post, the archer towers had no items on it. But surrounding towers?
Enhanced items being the problem would make sense, because besides that i did not change too much to the game mechanics.
But great to hear ;)
Unfortunately I cant replicate the issue .. Also not with enhanced items.
I'll try and post some SS's so you can see exactly what's happening at any given stage or map.
My best guess at the moment that its some item of yours.
Skillwise, which specializations did you unlock?