Secrets of Magonia

Secrets of Magonia

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Lankester Jul 30, 2024 @ 12:08am
Zebras
Ok, what's the deal with this unit? In the Windy Oasis mission, they are GUARANTEED to ruin the whole run. There are at least two entire waves of them, they have a ton of HP and resistances, they run through the map like crazy, completely ignoring slows and any units in their path. Is it a bug or is it supposed to work like this?
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Showing 1-9 of 9 comments
Hindu21 Jul 30, 2024 @ 2:21am 
its supposed to work like this, watch my guide in steam guides, maybe it will help you defeat the flying zebras.
Wait until you reach higher bonfire maps with +40% speed and +40% speed at 50%of healthpoints... ;)
Lankester Jul 30, 2024 @ 3:02am 
Another question then (since I am new to this game): is there a way to remove bonfire from a map? I only see the option to rekindle it. I tried to add bonfire to a mission to see what it is about, got awful rolls and now the mission is stuck forever with this bonfire, it seems, with no option of switching back to its basic state.
Lankester Jul 30, 2024 @ 6:23am 
Well, got those zebra buggers in the end, although 3 managed to sprint through. I researched plague bringer towers and got a nice epic drop for my bishop and all went 100% better than before.

The upgrades also allowed me to ace the bonfire mission where I was stuck before, clean run. Still, it would be nice to be able to remove an incorrectly applied bonfire.
tshagshi  [developer] Jul 30, 2024 @ 9:31am 
Originally posted by Lankester:
Well, got those zebra buggers in the end, although 3 managed to sprint through. I researched plague bringer towers and got a nice epic drop for my bishop and all went 100% better than before.

The upgrades also allowed me to ace the bonfire mission where I was stuck before, clean run. Still, it would be nice to be able to remove an incorrectly applied bonfire.
I will nerf the Zebras a bit since you are not the first person to complain about them. :D
If you know about them, they are not that big of a problem, but else it can be tricky. Same with air enemies i guess.
tshagshi  [developer] Jul 30, 2024 @ 9:31am 
Originally posted by Lankester:
Another question then (since I am new to this game): is there a way to remove bonfire from a map? I only see the option to rekindle it. I tried to add bonfire to a mission to see what it is about, got awful rolls and now the mission is stuck forever with this bonfire, it seems, with no option of switching back to its basic state.
No currently there is no option for that. i can add one, to use coal, to decrease the bonfire level. Comes with next update.
HexaGun81 Jul 30, 2024 @ 12:34pm 
Nobody would be happy to have to spend coal to remove a bonfire... it's like a punishment for experimenting with the game... my suggestion is to allow to remove bonfire but notify that it will cost coal to light it again.
Starweaver Jul 30, 2024 @ 5:15pm 
After using the guide and using Tesla and Frostqueen towers, those zebras bit the dust HARD and not a single mob made it even halfway to the exit! SO easy using those towers! :D
tshagshi  [developer] Jul 30, 2024 @ 9:49pm 
Originally posted by Starweaver:
After using the guide and using Tesla and Frostqueen towers, those zebras bit the dust HARD and not a single mob made it even halfway to the exit! SO easy using those towers! :D
haha oke cool. I think frostqueen is a bit OP right now. I might make her a bit weaker.
tshagshi  [developer] Jul 30, 2024 @ 9:51pm 
Originally posted by HexaGun81:
Nobody would be happy to have to spend coal to remove a bonfire... it's like a punishment for experimenting with the game... my suggestion is to allow to remove bonfire but notify that it will cost coal to light it again.
Thats true. I will think about it, thx.
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