DARK SOULS™ II

DARK SOULS™ II

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Bad swordsman build. Help!!!
Ok so i tried to make a decent Dex build but i know i screwed up somewher because i'm at SL 159 and i get owned in PVP making practically no damage at all.
Here are my stats:
VGR 20
END 20
VIT 20
ATN 10
STR 40
DEX 50
ADP 25
INT 12
FTH 15

I know i'll have to respec but i don't know where to allocate my points to because 40 str and 50 dex seem right to me considering i use a str and dex scaling weapon (homonculus mace +10)

Any suggestions pls to make this a better experience for pvp without having to restart all over again.
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Se afișează 1-13 din 13 comentarii
Rhorge 13 ian. 2015 la 12:45 
Try a longsword +10, not infused with a shield. Good moveset for a beginner.
get sunsword, get strong weapon buff, press r1, get 90% pvp win rate
Reaver 13 ian. 2015 la 12:48 
Would you need those points in FTH and INT and maybe ADP and move those over to VGR and END? :conwayshrug:
I've got a similar problem, I seem to do very small damage. My difference is that 30 from DEX to FTH, I got drangleic +5 set and heide sword+10. It's an old build from before lightning nerf and I wasn't playing DS2 for a while

Do i _seriously_ need to respec?
DYNIA 13 ian. 2015 la 13:25 
40/40 builds are mostly useless expect for UGS, you can still use fume UGS with it
#12 13 ian. 2015 la 13:31 
i am kinda wondering why you have points in faith/int but only 1 atunment slot, even with the rings for more slots it doesnt seem right since you are using 10 lvls to get just 1 spell slot. you can still use pyromancys with no faith/int and little/no attunement (with the southern ritule band maby) you could also just pick eather int or faith and ignore the other one.

also 20 VGR could be an issue in PVP, it doesnt scail off that hard until past 50 so you could have a lot more HP. enderince scails off hard after 20, but vit doesnt start scailing off untill 29 so you could easly have a bit heavyer armor.

if it seems like your not doing damage it might just be bad wepon choice. rings can help a lot too, do you have the ring of blades +2 on? the homonculs mace has only an E scaling in Dex, so to be honest your not getting much more damage by cranking your dex all the way up to 40, those lvls might be better spent else where. you would likely get more damage craking up eather int or faith along side attumenent and then buffing your wepon. if you want to keep both str and dex high you should really look for a wepon that scails well with both stats other wise your just wasteing a whole lot of levels on the one your wepon(s) dont scail with.
Editat ultima dată de #12; 13 ian. 2015 la 13:31
Jill 13 ian. 2015 la 13:43 
Postat inițial de SaintSigmaVE:
40 str and 50 dex seem right to me considering i use a str and dex scaling weapon (homonculus mace +10)
compeltely wrong:
  • you have more DEX than STR for a weapon that scales better with STR than it does DEX (scaling ranking system: S > A > B > C > D > E > - )
  • the soft cap for STR/DEX scaling is 40, and going over that is a waste of points unless you have literally nowhere else to put them
maces in general aren't that great for PvP anyway, which might be another issue; they may be powerful in terms of strike damage, but they're slow and predictable, easy to parry, and outmatched in counter damage by katanas or rapiers.

absolutely respec. essential stats I'd recommend:
  • 50 VGR - 2000HP is the standard for most PvP builds, your health is way too low
  • 40 STR/40 DEX - this is the softcap for STR/DEX scaling and lets you use a variety of weapons effectively. going over 40 in any of the two stats is wasteful
  • enough ADP to get you to at least 100 AGL - Agility (AGL) determines how long you'll be invincible for when you roll or backstep. you can go to 105 if you want one extra i-frame, but 100 is the recommended
  • 50 END - this gives you plenty of stamina to work with, letting you be more aggressive if you want to, or roll out of bad situations if you need to.
you should also lower your INT/FTH to as low as they can go; they're not that useful for melee builds unless it's a required stat for a weapon.
spend the rest of your points how you wish; make sure you have enough equip load to get you below 70% equip load, and possibly get some ATN so that you can use pyromancies such as Warmth or Great Combustion

as for your Homunculus Mace; keep it on you for PvE, but do yourself a favour and get a basic straight sword. the Varangian Sword can be found by killing the pirates in No-Man's Wharf, has C/C scaling which gives you decent damage bonus from your 40STR/40DEX, and gets you used to PvP before you branch out and use other weapons. also remember that there's more than one attack; use heavy attacks, rolling attacks, running/backstep attacks, two-handed attacks, anything that makes you unpredictable, and you'll succeed more than you have been for sure.
Editat ultima dată de Jill; 13 ian. 2015 la 13:44
step 1 : get chaos blade +5 Step 2: get enough faith/int Step 3: get Chaos weapon step 4: profit
illu 13 ian. 2015 la 18:39 
Get 40 dex and whatever str you need for your weapons, get 30 int 30 faith, infuse your weapons, buff your weapons. Everything else is just preference and whatever you find to be necessity


If you really must go pure melee stat wise you either want to use resins OR get some raw black dragon weapons.
Riker 13 ian. 2015 la 18:52 
Postat inițial de DYNIA:
40/40 builds are mostly useless expect for UGS, you can still use fume UGS with it

Not necessarily.
My 40/40 Falchion with offhand Bonefist is pretty lethal. Shadow Dagger for ripostes. If you can keep the distance between you and your opponent to a minimum it can bust out one hell of a combo. Running kick is also great for punishing healers and kicking hosts off ledges, cliffs etc.
Fast enough to destroy gank squads too if you have low equip weight ;)
DYNIA 13 ian. 2015 la 19:19 
Postat inițial de Commander Riker:
Postat inițial de DYNIA:
40/40 builds are mostly useless expect for UGS, you can still use fume UGS with it

Not necessarily.
My 40/40 Falchion with offhand Bonefist is pretty lethal. Shadow Dagger for ripostes. If you can keep the distance between you and your opponent to a minimum it can bust out one hell of a combo. Running kick is also great for punishing healers and kicking hosts off ledges, cliffs etc.
Fast enough to destroy gank squads too if you have low equip weight ;)

easy example for ice rapier, with 40/40 build this thing have 304 dmg that need 80 stats with infuse on other hand with any elemental infuse it have 336 dmg with 13/15 stat needed (minimal) 28 stat needed, you have 52 more lvls to spend and deal 32 more dmg with it,
and more funny thing if you made it magic or faith and put 40 int or faith for example you will have another ~25 more dmg and you will can use magic with that weapon

- you have still 12 stats left (40 int or faith is enough is soft cap)
- you can use magic (if you took lighting infuse you can use GMB and heals its even better)
- buff adds another 50 dmg +30% overall so count
- int gives you magic and fire resist/ if you take faith its gives you lighting and fire resist

elemental infuse vs 40/40 ? 100 more dmg overall with buff, can use magic and more resists also use less stats can add something else usefull like HP or stamina

still think 40/40 is better? 40/40 or 50 str / dex minimal is only good for UGS with S scaling
Riker 13 ian. 2015 la 19:25 
Postat inițial de DYNIA:
Postat inițial de Commander Riker:

Not necessarily.
My 40/40 Falchion with offhand Bonefist is pretty lethal. Shadow Dagger for ripostes. If you can keep the distance between you and your opponent to a minimum it can bust out one hell of a combo. Running kick is also great for punishing healers and kicking hosts off ledges, cliffs etc.
Fast enough to destroy gank squads too if you have low equip weight ;)

easy example for ice rapier, with 40/40 build this thing have 304 dmg that need 80 stats with infuse on other hand with any elemental infuse it have 336 dmg with 13/15 stat needed (minimal) 28 stat needed, you have 52 more lvls to spend and deal 32 more dmg with it,
and more funny thing if you made it magic or faith and put 40 int or faith for example you will have another ~25 more dmg and you will can use magic with that weapon

- you have still 12 stats left (40 int or faith is enough is soft cap)
- you can use magic (if you took lighting infuse you can use GMB and heals its even better)
- buff adds another 50 dmg +30% overall so count
- int gives you magic and fire resist/ if you take faith its gives you lighting and fire resist

elemental infuse vs 40/40 ? 100 more dmg overall with buff, can use magic and more resists also use less stats can add something else usefull like HP or stamina

still think 40/40 is better? 40/40 or 50 str / dex minimal is only good for UGS with S scaling

Used the Ice Rapier once and felt my scrub level rising. Ive seen that thing hit an R2 (blade and projectile) for 1600hp with 50int and Crystal Magic Weapon.
Im pure melee and dont use buffs/healing spells. 40/40 works perfect for my build. Really good at stunlocking too with an R1 L1 L1 R1 R1 combo :P. Low poise builds cannot escape
SaintSig 13 ian. 2015 la 22:18 
Wow thx alot everyone!!!
I was putting points in dex mostly for the idea of a dual wielder but i don't have as much experience as i thought in dodging so it kinda didn't make sense to me to keep in that optic.
I had put points in int/fth to help with my Dark scaling because i had infused my homonculus mace with it because i heard Dark to be OP the same way Pyro was OP in DkS.
In any case i chose to respec to do a melee Hex build and heard that 30 int/ 30 fth is the best way to go for that build.
I like that idea though i'm only a beginner in DkS 2. I'll try that one for a bit and see how that fares for me. In any case thx for all your ideas, i'll be sure to try some of those any later builds.

Oh and thx for the VGR tips i hadn't thought about that because i was so used to dodging in PvE. I now realise a major there's really a big gap between PvE and PvP.


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Data postării: 13 ian. 2015 la 9:40
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