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Since armor isn't all it's cracked up to be, avoid damage by rolling. To do this effectively, put stats into adaptability, about 20 is good for mid to late game. Unless you want to do tons and tons of casting, your attunement can be relatively low - especially early on.
Level endurance, vigor, stamina according to your needs as a player. Since you're going to be doing lighting damage, faith needs to be really high (40-50 late game). Put points in STR and DEX until you can wield the weapons you want.
Finally, if you're just starting out, try Heides Tower of Flame after making some progress in the forest. Heides connects to Majula, it's the tunnel near the Champs covenant. You should be able to rock the knights with that mace. If you can manage to get past the first boss, you'll find a cleric that can sell you spells.
As for spells, the most useful one you will be using would be the original heal spell you start with, until you are in the high 20s of faith. So basically focus on dexterity early on so you can start using the Heide Spear right from the point you get it and see where you get from there.
My top weapons for a faith build are:
Greatclub (aka great pancake maker, weak durability, keep a backup on hand)
Defender's Sword (still good post nerf, buffs itself with lightning)
Grand Lance (dat charge, tho)
Wrathful Axe (sunken king dlc weapon, spin to win)
step 2 > get 100 agi
step 3 > make it lighting
step 4 > get enough hp and stamina
step 5 > get 40 faith
step 6 > get GMB, sun light blade and great heals 2x
step 7 > buff your rapier with sunlight blade on pve on pvp use gmb and sunlight blade and rekt everything work also with katana