DARK SOULS™ II

DARK SOULS™ II

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Bright Noa 2015년 2월 27일 오전 8시 04분
At what moment did you realise that Dark Souls 2 isn't really that hard?
This isn't the hardest game ever
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TamOShatter 2015년 2월 27일 오후 4시 56분 
dmdport님이 먼저 게시:
TamOshanter01님이 먼저 게시:
My favourite thing about this game is how fair it is. What bits did you have trouble with?
In Aldia's Keep where the lever is that lets out the Royal Sorcerer Navlaan, it has messages writen by the devs that say pull back. Does that mean leave, or pull back the lever? And if you pick the wrong one then it screws you over in some of the hardest parts.
There were also a few messages that said "Don't you dare!" so it was fair. I pulled the lever anyway because I didn't know what it did and I was expecting an enemy or something, looked up on the wiki who the guy was, all became clear then I was pissed off I couldn't get Forbidden sun :D
Lorfar 2015년 2월 27일 오후 5시 01분 
PeaceIndigo님이 먼저 게시:

I get your AI point, but personally, I don't think I would be keep calm with enemies adapting to my playstyle :D. Remember the enemies using sycthes right before the brifge to the chariot? For me, these were easy to kill in NG since you could pull them one by one. In NG+ I had to change my tactic since they would always engage me together. If that had happened on the 3rd of 4th try in NG, I would have smashed my keyboard :D I guess for people who love a challange, you suggested the right way.

You can lure them one by one in NG+ as well, it is just much harder, it is a matter of half a step if I remember correctly. But I see your point in my idea on AI behaviour being a huge pain for a lot of players. And I doubt that I would stay calm with it the whole time as well to be honest, slashing through the Wharf with my longsword for example and then getting brutally murdered the next time I go there with a sowrd in my hand. But that is the only way I can see a game getting harder without the difficulty being artifically rised.
60mph gorilla 2015년 2월 28일 오전 7시 57분 
I find Dark Souls 2 harder than the first game mainly because of the way agility and i-frames are handled, as well as the fact that 95% of the enemies are on turntables. I can easily backstab in DS but in this game, good luck getting behind those enemies who turn as fast as you can strafe. Plus even with 105 agi you still get wacked by attacks that were no where near hitting you. Dark Souls felt so much more fair in this regard.

I attempted a SL1 runthrough of DS and was successful. This game I wouldn't even dare try it.
SomoneSuspicious 2015년 2월 28일 오전 8시 14분 
The moment I first fought the DLC bosses at NG+7 or 8 :obnoxious:
But aside from that I can honestly agree with what most people said about the game being punishing when it comes to making mistakes but it also staying fair in almost every situation.
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게시된 날짜: 2015년 2월 27일 오전 8시 04분
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