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Yep, by helping them you take 'their goal'...making them hollow, but not helping them may lead to them giving in to despair, and eventualy losing their minds, and thus, eventualy also going hollow.....soo yeah..they are ♥♥♥♥♥♥ either way.
I think the Undead Curse itself is merely a fabrication and is the means to some major player's end.
Not talking about dispair, that stayed the same; it's the memory loss thing they changed. The memory loss was never that fast in dark souls 1. The only one that had problems with his memories instantly was Big Hat Logan and even then it was leaning towards the fault of the archives rather than the curse.
The crestfallen warrior did fall into dispair, but he did not lose his memories during the course of the game until after he was already hollow.
And yes solare never became hollow but he was undead, and he had no memory loss either.
The point was that they changed the nature of the curse when making the second game which is why there are inconsistencies.
Sorry, i got your point kinda late, the curse indeed have some changes.
Well, yes, the memory loss in DS1, seems almost instant, but it also dosent seem to afect everyone equaly...curse has indeed change, in DS1 some npcs seem to go mad after being hollow for too long(some of the merchants, just like that hag in ds2), but neither of them had any memory loss , is no surprise, the humans themselves went to some changes, being the 'they are not one with the dark' the most intriguing part...if they are not one with the dark anymore, how they can remain human, if humanity itself is a part of the dark soul? and what is human effigy exactly? maybe as a fake copy of humanity, it does prevent the hollowing state, but its not as effective as humanity was, and thus the side effect is the gradual memory loss?
EDIT= As for 'someone started the curse', yes someone did, Gwin by linking the flame, but the idea of someone else changing it in order to keep the cicle going is not bad at all, may even be the truth....may Velka have something to do with it? and the thing that most intrigued me is...what hell happened with the giants? they where like gods in DS1, now they are some kind of trees.
Maughlin came to Drangleic to get rich, that is his purpose, the one thing that his will clings to, to keep him going. Once he *is* rich, he no longer has a purpose, no longer has something to strive for, and the curse eats away at him like a hungry wolf.
Lenigrast's daughter wandered into Drangleic without much purpose, simply to find and trade stones of various types. Her purpose was only ever simple trading, and I don't think her will is very potent, so hollowing has managed to claim more of her memories. Lenigrast seems like a very strong willed person, but with his hollowed body, perhaps his purpose is lacking.
In DkS1, it was mentioned that The Player/Chosen Undead won't ever fully hollow because that is how huge their purpose is and how strong their will to carry it out is.
Various NPCs, such as Reah and Logan, came to Lordran for a purpose. Once that purpose is fulfilled... the next time you meet them, they have gone completely insane and berserk, as their hollowing has completed due to a lack of purpose to strive for. Others might hollow because they come to believe their purpose for being in Lordran is impossible, and their will to go on breaks.
If that's the reason why, would that explain why crestfallen merchant going hollow was removed?
Because a developer thought it would be funny to have players go through Sen's Fortress each time they needed to buy green titanite shards.
who needs to buy when you can farm the leeches in the Blighttown?
Console owners
2. I am pretty sure it did in DS1. The more hollow you are the more you lose yourself, until you only become a monster that feast on other peoples souls.
3. Yes when you do speak with him he is human, but when you kill him he is full hollow. You never fight him when he is a human. Also how do you know how much memory loss he got? He never talks about his past, he might not even know where he came from. Just because you remember where to go doesn't mean you remeber your past.
4. Yes you can become human again if you know how to do it, also doesn't mean your hollow effect have no effect on you when you are human. The armorer losses his memory when he gets rich and that is most likely because of the hollow effect.
5. Some people was already in dranglic from the start, also there might be many ways into dranglic. Just because there is 1 way for the player doesn't mean its the only way, or have every hollow in DS1 started in the asylm and beaten that boss? So much of a prophecy of being the chosen undead if even that guy that likes to jump down a cliff can get out. Before you say anything I think Lenigrast is talking about other players and not the npc's.
6. Yes, those that die do still become hollows. Even when you are human you are a hollow, it is never going away and using a humanity does only 1 thing and that is to prolong its effect.
Edit: even more impressive, you inferred this before ds3 release, congrats