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回報翻譯問題
Just curious, why do you always try to excuse DaS2 naming Demon Souls and the stuff that was wrong with it?
You do realize that was the FIRST Souls game, right? So trying to excuse the THIRD game in the franchise by comparing them is.. just dumb.
Because people loved one game and apparently hate the other. So by pointing out it's actually like something they like, it points out that reasonings they use are kind of flawed.
"I liked the Demon's Souls bosses even though they were 95% humanoid, but hated the DS2 bosses because they were 70% humaniod".
DaS1:
Asylum Demon
The Bed of Chaos
Kalameet
Ceaseless Discharge
Centipede Demon
Demon Firesage
Gaping Dragon
Manus
Moonlight Butterfly
Sanctuary Guardian
Seath the Scaleless
Sif
Taurus Demon
Hydra
Undead Dragon
Gargoyles
Quelaag
=17
DaS2:
Executioner's Chariot
Covetous Demon
Old Iron King
Scorpioness Najka
Royal Rat Authority
Royal Rat Vanguard
Freja
The Rotten
Demon of Song
Guardian Dragon
Ancient Dragon
Gargoyles
=12
You said?
By your logic, people should like Call of Duty Modern Warfare 3 because they liked MW1. Things don't work like that.
as I said, People like and excuse Demons because it was the first, but there's no excuse for Das2 as it is the third and somehow managed to be worse than the first two.
Of all the complaints I've heard, the "all mobs look humanoid" argument is the most silly of them. Most mobs in DkS1 had human traits and no one whined about it (not sure). I like the enemies designs in DkS2 they are quite creative actually. You don't like them for the same reasons as many people don't like new pokemon designs (nostalgia glasses).
You didn't understand what was said or didn't read it properly.
Asylum Demon
Demon Firesage
Taurus Demon
Stray Demon
Technically those are relatively humanoid as well, so I'd remove them from the non-humanoid bosses in Dark 1.
I'd add the Flexile to the non-humanoid ones on Dark 2. Double torso is pretty different, I'd say.
Edit: Mytha ain't humanoid either. And Nashandra is also not very humanoid either.
The Dragon and the Hydra aren't bosses (no health bar), they are just bigger enemies!
Just watch Vendrick and the Lost Sinner and see what differences they have, one is smaller and the other is bigger or one jumps and the other not? We need to see problems for making this game better and not just closing our eyes and thinking it's all good.
In what are you basing yourself to say that those are "humanoid" but Nashandra, Iron King and Flexile are not? The later is literally a Human with another Human on his back.
I'll give you Mytha tho.
Mini-bosses, Das2 doesn't have any mini-boss that is not humanoid.
Maybe the Ogres, but those keep respawning so I wouldn't really call them mini-bosses.
Firesage, Asylum and Stray are fat humanoids, because they have the basic humanoid framework, they do have different proportions from normal ones. Two legs, two arms, head, I count the Adjudicator as technically humanoid too. Iron King we don't know how he is below the waist, so I neither count him as humanoid or not. Flexile is different enough (two torsos) for me to not count it.
Taurus, well, I count Tauren in WoW as humanoids, Taurus is pretty much a giant one of those.
Demon Firesage
Stray Demon
I would be ashamed to put this triple times recycled boss into flame war and call him original. haha