Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
57+200. You were close :3
Avelyns get an AR of 170 at +10. So if you mundan'd it, it would get 85 base AR and +200 with 30 as your lowest stat. That is insane. Meanwhile, if you make it raw, you only get like an AR of 195. 90 damage difference is ridiculous for something like a machine gun.
And yeah, mundane daggers are ridiculous. Having 40/40 in STR/DEX would get the standard dagger an AR of ~200, but if you mundaned it, it would make it have an AR of 257. 57 damage isn't much, but if you consider its huge crit multiplier, it could make the difference between a one shot and barely surviving.
It makes weapons that would be almost worthless otherwise actually useful. What's the problem with that?
Would santier's and avelyn's be crap without mundane scaling to go with them? Would everyone just stop using them?
It piles on the damage and I don't know of any weapons that go from crap to acceptable because of mundane that couldn't be improved almost as well by the raw modifier.
And if there were a few, I don't think it's worth making the game overall worse to have it, especially if those weapons could have been made better in the first place.
If you want 20 in all stats, you'll end up around SL130-140 depending on starting class (127 as deprived), and that is around the point you reach NG+ anyway.
I agree that it's maybe a flawed infusion, but it's nowhere near completely broken. Not like the elemental upgrades in the first game, where you could have a zwei with over 600 AR at SL 6 (lowest possible SL for two handing a zwei as pyro).