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Attack is one-handed R1
no infusion: 494 dmg
dark: 474 dmg
lightning: 470 dmg
magic: 470 dmg
fire: 329 dmg
So, he seems to have a high fire-resistance, which is nice for him, as everything else doesn't seem to bother him that much either.
Use an uninfused weapon and hope you get some badass-phantom-helper. The NPC are (as usual) useless.
Don't try and rush things, see it as a marathon, espacially after he infuses his Greatsword. Don't try to use shields, roll instead. Your timewindow for an attack is really small. Attack him only once and wait for his next move.
Watch out for his combo-attack. It has two(3) possible outcomes.
1: 2-Attacks: where his second one will be an overhead attack = Save to attack
2: 2-3Attacks: 2-Horizontal-Swings Sometimes he stops after his second attack, sometimes he goes on and makes his third attack. Either way, don't bother attacking with slow weapons at this point.
in his 3 hit combo he can also do a 4th attack as a finisher
surprised the hell out of me when he did it
I've seen you (Gravityfall) a couple of times, summoned you once, but i died very quickly in the fight. I'm in NG+++ as well, haven't beat him but have learned most of his patterns now. I can get him down to about 30%-40% health alone, or with Ellie there getting his attention every now and then.
Here's what i've found helps me survive the longest:
1. Use a great shield. I've been using the Gyrm Greatshield +10, and it has served me well. It doesn't block the extra damage that he does when he begins his second phase, though. I don't think any shield can block that damage (it goes through every shield i've tried). I'm sure upgraded Havel's would do nicely, too. If you aren't ABSOLUTELY SURE that you can dodge him 100% of the time, do not 2 hand your weapon. Stick to the great shield.
2. Block his small sword strikes only. Unless you absolutely cannot dodge his greatsword swing, always dodge them lol. Just roll to the right or left, or if you're far enough away, roll backwards. But you must conserve stamina for at least 1 roll to dodge a greatsword attack.
3. Use the ring that reduces the amount of stamina you lose from an attack hitting your shield. It will save your life.
4. Use a weapon that deals at least 100-200 damage per swing. At NG+++ this can be challenging, especially if you summon someone for the fight. But as long as you can get one hit in every now and then, and that hit does at least 100-200 damage, you can beat him before your weapon breaks or you run out of items (assuming you aren't getting hit a ton). Lightning seems to help against him, but not a ton. Sunlight blade on my lightning-infused weapon gives it about 80-100 more damage each hit, but good luck finding time to reapply your buff once it runs out.
5. When he goes into phase 2 (powers up his greatsword, is faster, new combos, etc.) you MUST dodge most if not all of his attacks. Even if you block a swing, it will still do a considerable amount of damage to you. This is what I have the most trouble with. His combos become a little more erratic, and I cannot for the life of me dodge every single attack each time. I'm getting better at it, but when he's at about 40% health I seem to lose my grip on the fight. Nonetheless, you must dodge most of his attacks or you will have to heal without having done any damage to him.
6. Patience. Take the fight as slow as you can, do not make any risky moves. Even if that means you only get 1 hit in every now and then at the end of one of his combos, that's better than taking a hit yourself. If he hits you in his second phase for full on damage, it can easily spell instant-death from the follow-up attacks.
I also have some tips on his combos and some things you can try to get a couple more free hits in, and just improve your survivability overall. Again, I'll use numbers just to make it easier to read.
1. He has a standard combo that he does in his first phase. Two swings with his straight sword weapon, one thrust with it, and then a horizontal swing with his greatsword. As with most of his straight sword attacks, they are really fast and difficult to dodge, so don't try to. Block them. When it comes to the finishing greatsword swing, always dodge it. Wait a spilt second before attacking after that swing, because if you attack to fast he may follow it up with a second horizontal greatsword attack that will almost certainly hit you if you are in an attack animation.
2. He has two different reactionary attacks, meaning he uses them only in certain situations. If you are hugging his left side, he may swing at you twice with his straight sword in quick succession. Block these while backing away. If you are hugging his right side, he may swing at you once with his greatsword, in an attack that is angled downwards slightly so that dodging to the left or right will make it hit you. Dodge backwards from this, or block it, as it doesn't actually take much stamina away. Usually you don't want to attack after either of these as he likes to follow them up with another round of the attack if you do.
3. He has a charge attack that he occasionally does. In his first phase, he will run at you quickly then "zoom" across the floor with his straight sword out. You can easily block this, and afterwards get an attack or two in, but don't get greedy. In his second phase, he will do the same only with his greatsword. Do not block this, but rather dodge to the left or right and then quickly get an attack in. Again, don't get greedy.
4. His standard combo in his second phase is harder to describe, because he can change it up it seems. In all possible cases, however, his standard combo in this phase is 3 swings with his greatsword (these may be either diagonal, or horizontal, but regardless dodge all of them by rolling to the left or right), followed by a vertical swing. Similar to his first form's standard combo, wait a split second before attacking after the vertical swipe, as if you attack too quickly or two many times, he will go follow it up with a 5th horizontal swing. It can be dodged, but depending on your position it may be hard to see it coming.
5. His second phase has a jumping attack. To dodge it, watch his position and dodge-roll to the left or right just before he lands. It can be tricky to get the hang of it, but once you do it once or twice you'll know how to get away from it. You can, if you're close enough, attack him once or twice afterwards.
6. In his second form he has a horizontal "charged energy attack" (best way i can describe it). He will hold his greatsword to his side for a moment (this is accompanied by both a visual glowing affect and an audio queue), and then swing it. This attack has a much longer reach than his other attacks, will do lots of damage even if you're blocking, and most likely outright kill you (or get your health so low it doesn't matter) if it hits you head on. It can be tricky to avoid the attack, but i've found 2 fairly reliable ways to do so. If you're not confident with your dodging abilities, then simply hold up your shield and back away from him. You should generally be able to get away from the attack unless you were right up in his grill when he initiated it. If you WERE right up in his grill, either block it or do the second fairly reliable way to avoid damage: dodge it. If you dodge-roll to the left and towards him (meaning holding your analog stick to the upper-left/north-west direction while dodging) just as he begins swinging the blade, you will almost always go under the attack and arrive behind him. This attack has a relatively (compared to his other attack in this stage) long recovery time so you can safely heal or attack him once or twice after successfully dodging or backing away from it.
7. This ability i suck at dodging: his AOE flaming balls of fire. In his second phase, he will sometimes stab his sword into the ground, and after a brief moment, cause a small shockwave and launch several orbs outwards in a circular spinning formation. The orbs begin with 2 of them near each other, and spread out showing gaps that you can walk between to avoid them if you are far enough away. However if you are close to him when he begins this attack by stabbing the ground, do NOT try to run away. Keep your shield up and back away. Running will only cause the shockwave to hit you and then you have a higher chance of being hit by the orbs. If you're in this situation of backing away with your shield up, there's nothing you can do to avoid the damage. What this means is that if you're too close when he starts the attack, you WILL take damage, you're just trying to mitigate how much you take by blocking. Do not try to attack him after he is finished, as he will retaliate by jumping away.
That's all i can think of at the moment, i hope it helps you and anyone else who is having trouble on higher NG+ levels. I'm sorry that i made such a huge wall of text, but I really wanted to cover everything i knew.
Also, I was playing with a ring of life protection as an insurance policy, so I was handicapped a little.
I finally got him with a little help from 2 other players. But although the boss was hard, there's nothing special about him, except the the fancy pyromancy spells he explodes "from within".
Tip: those orbs are dodgable if you roll toward them.
Possible glitch? : I came across a possible glitch when trying to roll backwards but getting stuck in the snow/ash and failed rolling.
I tried a +5 Demon Greathammer, but a +10 Greatsword (as in the UGS, not a greatsword) caused more damage, so I switched to that (with 52 Str), due to the longer reach. :D
So he doesn't seem to be more vulnerable to strike vs slash damage.