DARK SOULS™ II

DARK SOULS™ II

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Syan's Halberd - damage testing
I posted this on gamefaqs a couple weeks ago:
It seems to me like there's something wrong with this thing, as certain attacks appear to do a lot less damage than the AR suggests.

On my 20/40 dex build; I tested the damage of Syan's Halberd, Pate's Spear, and the Partizan against Royal Swordsmen in Castle Drangleic.

Syans: listed AR: 458 1HR1: 471 2HR1: 467 BS: 768
Pate's: listed AR: 376 1HR1: 410 2HR1: 492 BS: 796
Partizan: listed AR: 364 1HR1: 390 2HR1: 469 BS: 760

I didn't record the R2s because Swordsmen seem to have a lot more resistance to slash than they have to thrust, but I think these numbers are enough to suggest that there is something deeply wrong with Syan's Halberd. Only the 1-handed R1 seems to deal proportionate damage to the AR, and it deals MORE damage than 2-handed!
And yes, before anyone asks, I DID make sure I had the right sweetspots for full halberd damage. It might make more sense to compare it to other halberds with similar AR to make the point, but it still baffles me how these spears can have more damage with radically lower ARs...

I heard the damage of this weapon was nerfed a few patches ago, and I also heard the attacks were adjusted so it didn't stunlock people. But I don't understand how it's putting out such low damage when the AR is that high, and that still doesn't explain why the 1-handed attack deals more damage than the others.
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Showing 1-2 of 2 comments
Vagrant Aug 3, 2014 @ 4:06pm 
I have this weird belief that Syan's do less damage just because of the moveset. The Halberd in DS1 was kinda OP because of that.

You can only poke-poke-poke and poke some more (with R1 at least). This can make almost all melee combat situations easy because you're always at a fair distance before attacking, like spears.

In the end, I see the Syan's as a cosplay weapon, or for collecting purpose.
Last edited by Vagrant; Aug 3, 2014 @ 4:06pm
ActionTurnip Aug 3, 2014 @ 9:03pm 
^Why would they give it such a unique moveset if it's a "collectors" weapon(AKA crappy?)

Regardless of whether Syan's Halberd "should" or "shouldn't" be nerfed, there is an inconsistency with the AR that should be addressed... I understand that sometimes the AR looks weird on some staffs and stuff, but I can't think of another melee weapon that deals THAT little damage compared to its AR. I also don't understand why the 1-handed attack would hit harder than the 2-handed despite consuming less stamina.

While the moveset offers some advantage compared to other Halberds, it does NOT compare to spears. The sweet-spot system forces you to keep just the right distance from the opponent. You'll get reduced damage if you're too far - just like any spear - but unlike spears you'll deal crap damage if you're too close. I can understand making it deal less damage relative to other Halberds, but it makes no sense for it to be weaker than spears.

If the weapon must be nerfed, the AR itself should be nerfed, especially considering that they just recently nerfed the swing speed!
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Date Posted: Aug 3, 2014 @ 3:41pm
Posts: 2