Horizon

Horizon

View Stats:
No stargate!? Can't finish particular missions!?
I have officially explored all systems in my galaxy AND have researched ALL techs to maximum level 10. Still have not discovered the "Stargate" tech. Don't appreciate the false advertisement. This game has greatly improved since the last I've played it. Just finished annihilating the computer on normal, gonna jump straight to the hardest difficulty now.

Several missions in my normal standard game were impossible. My journal kept telling me to explore certain quadrants of space except I had already explored and surveyed all star systems in the galaxy, Devs should maybe think about fixing this, missions I couldn't finish included one where I needed to find a planet to dig for eggs for money. It's not like it mattered because I was bringing in about 300bc per turn with a treasury of 45tc and occupation of over 60% of the star systems, had about 40 colonies or more.

Won the game via Alliance, wasn't sure how to win otherwise (can't win with tech victory) and didn't want to win with military victory, would have taken way to long (was on turn 300+)

Anyone else run into these problems?
< >
Showing 1-3 of 3 comments
Al Feb 11, 2014 @ 9:25pm 
While it is possible that there's a bug, the quests are sometimes ellusive and not broken (eg. the planet hasn't been surveyed, or a quest target is not in scanner range).

If you suspect an issue, however, please do submit a report and which save slot the issue is found in.

EDIT: Also, Stargates aren't myth, you'll come accross them eventually ;)
Last edited by Al; Feb 11, 2014 @ 9:26pm
Raf  [developer] Feb 11, 2014 @ 10:24pm 
Also Stargates are not guaranteed in every game but quite common (can usually be found in multiple dig sites). Unless the AI races found them before you.
HermesTheMessenger Feb 11, 2014 @ 10:25pm 
I will have to consider this, but I do want to point out that I did survey every system, including every planet. I even manually checked the data on every planet and even re-dug the planets that contained anomolies regardless if they were "special, archeological, or cultural"

it is worth mentioning that I did have several races disabled and played on a normal sized galaxy so that the game would run quicker, this might be part of it? Also worth mentioning is your placment of 'boss enemies" or 'Boss armada's" at places of discovery and interest. This is actually awesome althoguht I was hoping they would be a bit more challenging.

You guys every consider possibly adding any form or forms of precious resources in order to fill requirements to build particular techs or even for trading? This could add quite a bit of enjoyable depth to your game that i notice many others have and this one still lacks, but over all I have to admit that I am satisfied with the finished product. I purchased this game while it was in Alpha. I haven't checked out the invasion mechanics since then, I really really hope they have been changed or atleast made fun this time around, something I will be getting to tomorrow.
< >
Showing 1-3 of 3 comments
Per page: 1530 50