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And as I remember, there was only one paragon / renegade decision and even that was just a sidequest.
Still, I had feeling like Gaius had damn good reason to do this. We saw only one side in the game. I also wouldn't mind to have "A plague o' both your houses" ending.
Originally, Gaius would not have been the main villain but some unknown other being, presented in a whole new 6th chapter, and you would have learned a lot more about Gaius's motivations, too.
However, there was not enough time and it had to be cut. Noogie wrote a thread somewhere about the development process. Unfortunately I dont remeber where anymore, but google should find it. It's pretty interesting.
You mean the stickied thread? :P
http://steamcommunity.com/app/236090/discussions/0/828939978267167048/
I'd think it would have not such a sad ending what should have happened as for 1 more is a happy one where he ends up not DIEING! and being with the girl or something....about on the lines of that * shrugs * don't you think? it would be nice not to have your soul crushing sadniss ending each time and have a happy ending ...just my feelings :P i love the hex out of this game and would love to play it again but i don't want to be sad again T-T
Those kind of endings are so overused. It is kinda sad how the game ends but seriously I just don't like when games end with you dying (unless it really is a good thing).
In this game there was no point of Dust dying. It was just because he was too powerless to get out of a cave... So lame and stupid. Rather see him die because of needing to sacrifice himself to kill Gaius.
Just my opinion.