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Gotta agree with this.
Sure, if you wanna beat it on hardcore, then cheers for you all the way.
But on normal/tough, it was my own carelessness that made getting out damn hard.
Some times, you just gotta take it easy and have patience. If you die once, you then know what NOT to do.
And revive stones is your friend lol.
It was frustrating at times but it just tells you to be more careful on the next Spikes you meet.
My Nemesis were those Plants that randomly spit stuff out. Since they seem to have no timer for the spits it was sometimes pure luck if you can pass a few of them or getting hit by their attacks. And i don't really like when a game gets "Luck based" (yes i know they don't harm you when they spit out the Blue stuff but you can never tell when they gonna do that)
You are given something like half a second to jump off or out whatever your stuck in but it's a very short time though this isn't a complaint
One thing I have noticed though at least with the spikes is that if you hit one set of spikes and it sends you into another you aren't given anytime to get off that second set before it does damage to you, I've had this happen a few times trying to get at a chest and I'll spam jump but I'll always take damage from the second set and only after that second one has done damage can I jump off
Sometimes the invulnerability works long enough to jump out, sometimes it doesn't. The problem is while you're invulnerable often you still can't do anything because Dust is hitstunned...
Yea this is what happens to me,no matter how much i try i die, i find this really stressing whit the last boss since i like to use aerial dust storm alot.
It absolutely needs to have some sort of invulnerability added to hardcore. At least so Dust isn't stunlocked the entire time.
This is the main issue with the game. Land in a pile of spikes, you'll die. Especially if you're too low to get knocked out of the pit by luck.
Fortunately, save spots are pretty common.