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Don't always judge things based only on your preferences ;-)
After getting the end-game stuff (2x Wedding Ring, Mith robes/augment) everything turned into a joke even on Hardcore. Well, except for falling icicles, which still chunked for 1.5k damage out of a nearly 6k health pool.
If anything, I'm afraid of how easy it would be on Casual when comparing the scaling between Normal and Hardcore.
But that is not because of normal, that is because bosses in Dust are significantly easier than the areas leading up to them.
If you are looking for a challenge i'd suggest the harder difficulties. The normal and easy difficulties are very much what they say they are.
Also note that if you start on the highest and turn it down, you dont lose anything, but if you start on normal and turn it UP you wont get the achievement for beating the game in higher difficulties.
So, when in doubt, always start on max difficulty and turn it down if needed rather than starting easy and turning it up.
Btw, The Undoing (aerial throw, clickclickclickrightclick in the air) makes all fights a joke, any difficulty. Bosses would be too, but they become immune to overy other attempt, so they are like a cruel, unfunny joke.
Another example from a different game (AVGN Adventures), I have a friend who's several years older than me and grew up playing games very similar to the game's genre. He can't finish Easy while I've finished Old School (effectively Normal or Hard, depending on how you look at the difficulty scale).
It's a "pick your preference" deal really. Do you play action games? Try harder settings. Are you not normally a player of this genre? Go Easier. Don't care for the gameplay and want a story? Easiet. Personally I go for tougher difficulites just because I like to challenge myself, but i'm not afraid to back down if something prooves too difficult.